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Reduce the binary size of glbinding libraries #294

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@scheibel

Description

@scheibel

Approaches:

  • Use shorter class names and namespace names and add typedefs (using C++11 using) to restore the established interfaces. Examples
    • Binding -> B
    • glbinding -> glb
    • Function -> F
  • Remove extensive use of inline (seems most promising but may impede performance)
  • Fine-grained selection of public API (don't export protected and private members), including a completely separation of public and internal interfaces

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