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Panning viewport does not shift the origin of rotation at the object #21

@eldar

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@eldar

Hi all,

I am trying to use your great tool for annotating objects in point clouds reconstructed by a structure from motion method, which are noisy and don't have a canonical orientation. I pretty much failed to do it using the tool. Here is the point cloud of a car that I would like to draw a bounding box around. The first problem is with positioning the camera such that it is centered around the object of interest. Panning the viewport with right mouse actually does not put the object in the center so that I could rotate around it using the left mouse button. And with that I find it really difficult to draw the bounding box using the Span mode with Z-rotation only Mode switched off.

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