diff --git a/source/Gui/GettingStartedWindow.cpp b/source/Gui/GettingStartedWindow.cpp index b1c3613f7..2a1d631e0 100644 --- a/source/Gui/GettingStartedWindow.cpp +++ b/source/Gui/GettingStartedWindow.cpp @@ -231,7 +231,16 @@ void _GettingStartedWindow::processIntern() "differently. This allows for better visual evaluation of diversities, mutation rates, and successful mutants, etc. For this purpose, you can " "switch the colorization to the mutation id."); drawHeading2("Physics"); + drawParagraph("Basic physical properties can be modified in these settings. This includes adjusting the radiation intensity, various thresholds, and " + "the motion algorithm. Changes can have significant effects on performance and, in the worst case, may lead to program crashes."); drawHeading2("Radiation sources"); + drawParagraph("Optionally, you can define radiation sources by opening the corresponding editor. Typically, all cells lose energy over time by " + "emitting particles. These energy particles travel through space and can be absorbed by other cells under certain conditions. When no " + "radiation source is defined, energy particles are emitted at the cell's position, resulting in a more or less uniform distribution of " + "energy particles throughout space over time. For certain simulations, especially in modeling plant species, it is beneficial to specify " + "explicit sources where energy particles should be generated. This can be achieved in the 'Radiation sources' window. Even when a source " + "is defined, cells continue to lose the same amount of energy as before. The difference is that particles are now spawned at the " + "specified source. The energy conservation principle remains intact."); drawHeading2("Cell specific parameters"); /** @@ -242,7 +251,16 @@ void _GettingStartedWindow::processIntern() drawHeading2("Pattern editor"); drawHeading2("Genome editor"); drawHeading2("Cell inspection"); - + drawHeading2("Mass operations"); + + /** + * FREQUENTLY ASK QUESTIONS + */ + drawHeading1("Frequently asked questions"); + drawHeading2("Why does the radiation source generates no energy particles?"); + drawHeading2("How does a simple organism work?"); + drawHeading2("How are neural networks incorporated?"); + ImGui::Spacing(); ImGui::Spacing(); ImGui::Spacing();