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train_mip360.sh
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train_mip360.sh
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exp_name='baseline'
voxel_size=0.001
update_init_factor=16
appearance_dim=0
ratio=1
ulimit -n 4096
./train.sh -d mipnerf360/bicycle -l ${exp_name} --gpu -1 --voxel_size ${voxel_size} --update_init_factor ${update_init_factor} --appearance_dim ${appearance_dim} --ratio ${ratio} &
sleep 20s
./train.sh -d mipnerf360/bonsai -l ${exp_name} --gpu -1 --voxel_size ${voxel_size} --update_init_factor ${update_init_factor} --appearance_dim ${appearance_dim} --ratio ${ratio} &
sleep 20s
./train.sh -d mipnerf360/counter -l ${exp_name} --gpu -1 --voxel_size ${voxel_size} --update_init_factor ${update_init_factor} --appearance_dim ${appearance_dim} --ratio ${ratio} &
sleep 20s
./train.sh -d mipnerf360/garden -l ${exp_name} --gpu -1 --voxel_size ${voxel_size} --update_init_factor ${update_init_factor} --appearance_dim ${appearance_dim} --ratio ${ratio} &
sleep 20s
./train.sh -d mipnerf360/kitchen -l ${exp_name} --gpu -1 --voxel_size ${voxel_size} --update_init_factor ${update_init_factor} --appearance_dim ${appearance_dim} --ratio ${ratio} &
sleep 20s
./train.sh -d mipnerf360/room -l ${exp_name} --gpu -1 --voxel_size ${voxel_size} --update_init_factor ${update_init_factor} --appearance_dim ${appearance_dim} --ratio ${ratio} &
sleep 20s
./train.sh -d mipnerf360/stump -l ${exp_name} --gpu -1 --voxel_size ${voxel_size} --update_init_factor ${update_init_factor} --appearance_dim ${appearance_dim} --ratio ${ratio} &