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Update version and ChangeLog for 1.3.15
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ChangeLog

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Maverick Model 3D releases published by Zack Middleton.
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Changes for 1.3.15 (2024-08-18)
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This adds Quake 3 player export to IQE format, fixes Linux Dark Mode and issues on 2023 Flatpak runtime,
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and fixes not updating frame count in animation mode until focus changes.
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General
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Add dark mode color scheme for model background
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Add frames, FPS, and loop to New Animation window
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Add Edit to animation mode for changing the same fields as New Animation window
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Make Animation Sets window use New Animation dialog
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Replace Rename in Animation Sets window with Edit for name, frames, FPS, and loop
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Rename texture to material in Edit Groups window
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Change max frames for an animation to 9999 (previously 999 but convert to frame animation was limited to 99)
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Fix not updating frame count in animation mode until focus changes, text editing is disabled now
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Fix 'paste animation frame' without selecting an animation
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Fix misplaced "fi"s for configure
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Fix ignoring user CXXFLAGS in configure
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Fix compiling on GNU Hurd
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Documentation
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Add dark mode support for web browsers
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Fix viewing in-app help in dark mode
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Model Formats
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iqe
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Add Quake 3 player export for IQE
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GNU/Linux
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Add changelog to Linux appstream metadata
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Update Flatpak runtime to org.kde.Platform 5.15-23.08
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Don't use Wayland unless requested (environment variable QT_QPA_PLATFORM=wayland)
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Fix finding Qt translations in Flatpak
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macOS
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Fix configure failure on newer macOS
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Fix installing Qt translation in the appbundle
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Changes for 1.3.14 (2023-04-23)
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General
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Enable Qt HiDPI support by default and fix a few layout issues

Makefile.am

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@@ -129,7 +129,7 @@ define INFOPLIST
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<key>LSMinimumSystemVersion</key>
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<string>${MACOSX_DEPLOYMENT_TARGET}</string>
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<key>NSHumanReadableCopyright</key>
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<string>Copyright © 2004-2008 Kevin Worcester, Copyright © 2009-2023 Zack Middleton.</string>
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<string>Copyright © 2004-2008 Kevin Worcester, Copyright © 2009-2024 Zack Middleton.</string>
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<key>NSPrincipalClass</key>
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<string>NSApplication</string>
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</dict>

Makefile.generic

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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>1.3.14</string>
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<string>1.3.15</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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<string>1.3.14</string>
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<string>1.3.15</string>
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<key>CGDisableCoalescedUpdates</key>
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<true/>
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<key>LSMinimumSystemVersion</key>
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<string>${MACOSX_DEPLOYMENT_TARGET}</string>
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<key>NSHumanReadableCopyright</key>
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<string>Copyright © 2004-2008 Kevin Worcester, Copyright © 2009-2023 Zack Middleton.</string>
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<string>Copyright © 2004-2008 Kevin Worcester, Copyright © 2009-2024 Zack Middleton.</string>
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<key>NSPrincipalClass</key>
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<string>NSApplication</string>
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</dict>

configure.ac

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@@ -9,7 +9,7 @@ dnl Makefile.generic (for x.x.x)
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dnl Makefile.am (for Contents/PlugIns/mm3d/x.x)
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dnl plugins/Makefile.am (for plugins/x.x)
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AC_INIT([mm3d], [1.3.14])
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AC_INIT([mm3d], [1.3.15])
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AM_INIT_AUTOMAKE([foreign])
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AC_CONFIG_SRCDIR([config.h.in])
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AC_CONFIG_HEADERS([config.h])

desktop/moe.clover.mm3d.metainfo.xml

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<translation type="qt">mm3d</translation>
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<releases>
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<release version="1.3.15" date="2024-08-18">
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<description>
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<p>This adds Quake 3 player export to IQE format, fixes Linux Dark Mode and issues on 2023 Flatpak runtime,
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and fixes not updating frame count in animation mode until focus changes.</p>
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</description>
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<url>https://clover.moe/2024/08/18/maverick-model-3d-1-3-15/</url>
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</release>
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<release version="1.3.14" date="2023-04-23">
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<description>
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<ul>

doc/html/template.htm

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Copyright &copy; 2004-2008, Kevin Worcester
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<br/>
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Copyright &copy; 2015-2023, Zack Middleton
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Copyright &copy; 2015-2024, Zack Middleton
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</center>
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mm3d-win32-installer.nsi

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; See the COPYING file for full license text.
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!define VERSION "1.3.14"
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!define FILE_VERSION "1_3_14"
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!define VERSION "1.3.15"
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!define FILE_VERSION "1_3_15"
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Name "Maverick Model 3D ${VERSION}"
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OutFile "mm3d-${FILE_VERSION}-win32-installer.exe"

src/implui/aboutwin.cc

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"<h2>" VERSION_STRING "</h2><br>" \
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"https://clover.moe/mm3d<br><br>" \
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"Copyright &copy; 2004-2008, Kevin Worcester<br>" \
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"Copyright &copy; 2009-2023 Zack Middleton<br><br>" \
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"Copyright &copy; 2009-2024 Zack Middleton<br><br>" \
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"</center></body></html>"
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AboutWin::AboutWin( QWidget * parent )

src/mm3dcore/version.h

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// plugins/Makefile.am (for plugins/x.x)
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#ifndef VERSION
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#define VERSION "1.3.14"
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#define VERSION "1.3.15"
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#endif
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#define VERSION_MAJOR 1
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#define VERSION_MINOR 3
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#define VERSION_PATCH 14
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#define VERSION_PATCH 15
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// Set to 0 for stable releases (even minor version) and 1 for
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// development versions (odd minor version)

src/win_resource.rc

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A ICON "mm3d.ico"
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CREATEPROCESS_MANIFEST_RESOURCE_ID RT_MANIFEST "win_manifest.xml"
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#define VER_PRODUCTVERSION 1,3,14,0
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#define VER_PRODUCTVERSION_STR "1.3.14\0"
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#define VER_PRODUCTVERSION 1,3,15,0
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#define VER_PRODUCTVERSION_STR "1.3.15\0"
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#ifndef DEBUG
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#define VER_DEBUG 0
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VALUE "InternalName", "mm3d.x86"
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#endif
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// Copyright symbol (©) in Windows codepage 1252 is \xA9
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VALUE "LegalCopyright", "Copyright \xA9 2004-2008 Kevin Worcester, Copyright \xA9 2009-2023 Zack Middleton."
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VALUE "LegalCopyright", "Copyright \xA9 2004-2008 Kevin Worcester, Copyright \xA9 2009-2024 Zack Middleton."
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END
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END
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