@@ -21,9 +21,8 @@ Position const WS_FLAG_POS_HORDE = { 915.958f, 1433.925f, 346.193f, 0.0f };
2121Position const WS_FLAG_POS_ALLIANCE = { 1539 .219f , 1481 .747f , 352 .458f , 0 .0f };
2222Position const WS_FLAG_HIDE_HORDE_1 = { 928 .178f , 1458 .432f , 346 .889f , 4 .8f };
2323Position const WS_FLAG_HIDE_HORDE_2 = { 914 .954f , 1439 .540f , 346 .415f , 4 .7f };
24- Position const WS_FLAG_HIDE_HORDE_3 = { 1163 .820f , 1373 .625f , 312 .23f , 4 .7f };
25- Position const WS_FLAG_HIDE_HORDE_4 = { 924 .0f , 1454 .0f , 355 .0f , 4 .07f };
26- Position const WS_FLAG_HIDE_HORDE_5 = { 963 .0f , 1421 .0f , 367 .0f , 4 .07f };
24+ Position const WS_FLAG_HIDE_HORDE_3 = { 924 .0f , 1454 .0f , 355 .0f , 4 .07f };
25+ Position const WS_FLAG_HIDE_HORDE_4 = { 963 .0f , 1421 .0f , 367 .0f , 4 .07f };
2726Position const WS_FLAG_HIDE_ALLIANCE_1 = { 1529 .249f , 1456 .470f , 353 .04f , 1 .25f };
2827Position const WS_FLAG_HIDE_ALLIANCE_2 = { 1540 .286f , 1476 .026f , 352 .692f , 2 .91f };
2928Position const WS_FLAG_HIDE_ALLIANCE_3 = { 1495 .807f , 1466 .774f , 352 .350f , 1 .50f };
@@ -37,7 +36,7 @@ Position const WS_FLAG_ALLIANCE_FLOOR_JUMP_UPPER = { 1529.f, 1468.f, 362.f, 1.50
3736Position const WS_FLAG_ALLIANCE_FLOOR_JUMP_LOWER = { 1531 .f , 1475 .f , 352 .f , 1 .50f };
3837Position const WS_FLAG_HORDE_FLOOR_JUMP_UPPER = { 926 .f , 1451 .f , 355 .f , 1 .50f };
3938Position const WS_FLAG_HORDE_FLOOR_JUMP_LOWER = { 925 .f , 1444 .f , 345 .f , 1 .50f };
40- std::vector<Position> const WS_FLAG_HIDE_HORDE = { WS_FLAG_HIDE_HORDE_1 , WS_FLAG_HIDE_HORDE_2, WS_FLAG_HIDE_HORDE_3, WS_FLAG_HIDE_HORDE_4, WS_FLAG_HIDE_HORDE_5 };
39+ std::vector<Position> const WS_FLAG_HIDE_HORDE = { WS_FLAG_HIDE_HORDE_1 , WS_FLAG_HIDE_HORDE_2, WS_FLAG_HIDE_HORDE_3, WS_FLAG_HIDE_HORDE_4, WS_FLAG_HIDE_HORDE_4 };
4140std::vector<Position> const WS_FLAG_HIDE_ALLIANCE = { WS_FLAG_HIDE_ALLIANCE_1 , WS_FLAG_HIDE_ALLIANCE_2, WS_FLAG_HIDE_ALLIANCE_3, WS_FLAG_HIDE_ALLIANCE_4, WS_FLAG_HIDE_ALLIANCE_5 };
4241Position const AB_WAITING_POS_HORDE = { 702 .884f , 703 .045f , -16 .115f , 0 .77f };
4342Position const AB_WAITING_POS_ALLIANCE = { 1286 .054f , 1282 .500f , -15 .697f , 3 .95f };
@@ -3015,31 +3014,28 @@ bool BGTactics::selectObjective(bool reset)
30153014 {
30163015 if (bot->GetTeam () == ALLIANCE)
30173016 {
3018- // if (teamFlagTaken())
3019- // {
3020- // Position hidePos = WS_FLAG_HIDE_ALLIANCE[urand(0, 4)];
3021- // pos.Set(hidePos.x, hidePos.y, hidePos.z, bot->GetMapId());
3022- // }
3023- // else
3024- pos.Set (WS_FLAG_POS_ALLIANCE.x , WS_FLAG_POS_ALLIANCE.y , WS_FLAG_POS_ALLIANCE.z , bot->GetMapId ());
3017+ if (teamFlagTaken ())
3018+ {
3019+ Position hidePos = WS_FLAG_HIDE_ALLIANCE[urand (0 , 4 )];
3020+ pos.Set (hidePos.x , hidePos.y , hidePos.z , bot->GetMapId ());
3021+ }
3022+ else
3023+ {
3024+ pos.Set (WS_FLAG_POS_ALLIANCE.x , WS_FLAG_POS_ALLIANCE.y , WS_FLAG_POS_ALLIANCE.z , bot->GetMapId ());
3025+ }
30253026 }
30263027 else
30273028 {
3028- // if (teamFlagTaken())
3029- // {
3030- // Position hidePos = WS_FLAG_HIDE_HORDE[urand(0, 4)];
3031- // pos.Set(hidePos.x, hidePos.y, hidePos.z, bot->GetMapId());
3032- // }
3033- // else
3034- pos.Set (WS_FLAG_POS_HORDE.x , WS_FLAG_POS_HORDE.y , WS_FLAG_POS_HORDE.z , bot->GetMapId ());
3029+ if (teamFlagTaken ())
3030+ {
3031+ Position hidePos = WS_FLAG_HIDE_HORDE[urand (0 , 4 )];
3032+ pos.Set (hidePos.x , hidePos.y , hidePos.z , bot->GetMapId ());
3033+ }
3034+ else
3035+ {
3036+ pos.Set (WS_FLAG_POS_HORDE.x , WS_FLAG_POS_HORDE.y , WS_FLAG_POS_HORDE.z , bot->GetMapId ());
3037+ }
30353038 }
3036-
3037- // ostringstream out;
3038- // if (teamFlagTaken())
3039- // out << "Hiding with flag" << (bot->GetTeam() == ALLIANCE ? "in Alliance base" : "in Horde base");
3040- // else
3041- // out << "Taking " << (bot->GetTeam() == ALLIANCE ? "Horde flag to base" : "Alliance flag to base");
3042- // bot->Say(out.str(), LANG_UNIVERSAL);
30433039 }
30443040 else
30453041 {
@@ -4206,21 +4202,11 @@ bool BGTactics::resetObjective()
42064202 ai::PositionMap& posMap = context->GetValue <ai::PositionMap&>(" position" )->Get ();
42074203 ai::PositionEntry pos = context->GetValue <ai::PositionMap&>(" position" )->Get ()[" bg objective" ];
42084204 // do not switch hiding spots - disabled for now until hiding spots reimplemented since it causes bots to stop moving
4209- // if (teamFlagTaken() && (bot->HasAura(BG_WS_SPELL_WARSONG_FLAG) || bot->HasAura(BG_WS_SPELL_SILVERWING_FLAG)))
4210- // {
4211- // return false;
4212-
4213- /* if (bot->GetTeam() == HORDE)
4214- {
4215- if (pos.x != WS_FLAG_POS_HORDE.x && pos.x != WS_FLAG_POS_ALLIANCE.x && pos.y != WS_FLAG_POS_HORDE.y && pos.y != WS_FLAG_POS_ALLIANCE.y)
4216- return false;
4217- }
4218- else
4219- {
4220- if (pos.x != WS_FLAG_POS_HORDE.x && pos.x != WS_FLAG_POS_ALLIANCE.x && pos.y != WS_FLAG_POS_HORDE.y && pos.y != WS_FLAG_POS_ALLIANCE.y)
4221- return false;
4222- }*/
4223- // }
4205+ if (teamFlagTaken () && (bot->HasAura (BG_WS_SPELL_WARSONG_FLAG) || bot->HasAura (BG_WS_SPELL_SILVERWING_FLAG)))
4206+ {
4207+ if (pos.x != WS_FLAG_POS_HORDE.x && pos.x != WS_FLAG_POS_ALLIANCE.x && pos.y != WS_FLAG_POS_HORDE.y && pos.y != WS_FLAG_POS_ALLIANCE.y )
4208+ return false ;
4209+ }
42244210 pos.Reset ();
42254211 posMap[" bg objective" ] = pos;
42264212
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