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How to use plugin in cocos2d project #429

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@darkArcher

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@darkArcher

I defined a plugin in cocosbuilder,It can work in the cocosbuilder.
It going crash when loaded the ccbi file that contain that plugIn.
Assertion failed: (ccNodeLoadersIterator != this->mCCNodeLoaders.end())
001
Uploading 002.png . . .

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