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drawPoly方法中少添加了_dirtyGLLine的判断 #10428

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xiedantibu opened this issue Feb 10, 2015 · 0 comments
Open

drawPoly方法中少添加了_dirtyGLLine的判断 #10428

xiedantibu opened this issue Feb 10, 2015 · 0 comments
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@xiedantibu
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在CCDrawNode.cpp文件中的void drawPoly(const Vec2 *poli, unsigned int numberOfPoints, bool closePolygon, const Color4F &color)方法中少添加了_dirtyGLLine = true的判断

@minggo minggo added this to the v4.0alpha1 milestone Feb 26, 2015
@minggo minggo removed this from the v4.0alpha1 milestone Mar 18, 2015
@walzer walzer added this to the unplanned milestone Apr 27, 2015
@minggo minggo removed this from the unplanned milestone Aug 19, 2016
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