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SpriteRenderTextureBug test crashes after a number of multi-touch additions of sprites #9128

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SvDyer opened this issue Nov 15, 2014 · 0 comments

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@SvDyer
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SvDyer commented Nov 15, 2014

  1. Run cpp-test > Node: RenderTexture > SpriteRenderTextureBug
  2. Using 3-4 fingers add multiple sprites at a time, quickly repeat about 15-20 times

Actual result: frame rate drops and then cpp-test app crashes

Reproduced in branch v3, on Windows Phone and Android platforms

@dabingnn dabingnn assigned ghost Dec 3, 2014
@minggo minggo modified the milestone: v3.3 Dec 8, 2014
@walzer walzer unassigned ghost May 1, 2015
@walzer walzer added this to the unconfirmed milestone May 1, 2015
@minggo minggo removed this from the unconfirmed milestone Aug 19, 2016
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