Coil usage in compose still isn't 100% clear #811
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The example given shows What I don't understand is whether or not So my question is. What's the baseline/standard/typical way to use coil-compose? Is it just I do want to say that accompanist compose had a few issues in my app with images not loading intermittently, accompanist requiring a scale type for some reason to work properly, and required wayyy too much code to do a crossfade. I'm very happy to announce that all those issues went away when using coil-compose! |
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Image(
painter = rememberImagePainter("https://www.example.com/image.jpg"),
contentDescription = null,
modifier = Modifier.size(128.dp)
)is the simplest way to use Coil in Jetpack Compose.
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is the simplest way to use Coil in Jetpack Compose.
builderis only used to configure theImageRequestobject.allowHardware(false)andonExecuteare only shown in those examples for illustrative purposes. I removed theallowHardwarecall from the docs since it can be a bit confusing and is only used in specific cases.