-
Notifications
You must be signed in to change notification settings - Fork 3
/
ObjectivesFrame.lua
244 lines (188 loc) · 8.13 KB
/
ObjectivesFrame.lua
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
local TourGuide = TourGuide
local L = TourGuide.Locale
local ww = WidgetWarlock
local ROWHEIGHT = 30
local ROWOFFSET = 6
local NUMROWS = math.floor(305/ROWHEIGHT)
local offset = 0
local rows = {}
local scrollbar, upbutt, downbutt, title, completed
local frame = CreateFrame("Frame", "TourGuideObjectives", UIParent)
TourGuide.objectiveframe = frame
frame:SetFrameStrata("DIALOG")
frame:SetWidth(630) frame:SetHeight(305+28)
frame:SetPoint("TOPRIGHT", TourGuide.statusframe, "BOTTOMRIGHT")
frame:SetBackdrop({
bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
edgeSize = 16,
insets = {left = 5, right = 5, top = 5, bottom = 5},
tile = true, tileSize = 16,
})
frame:SetBackdropColor(0.09, 0.09, 0.19, 1)
frame:SetBackdropBorderColor(0.5, 0.5, 0.5, 0.5)
frame:Hide()
frame:SetScript("OnShow", function() TourGuide:CreateObjectivePanel() end)
table.insert(UISpecialFrames, "TourGuideObjectives")
local function ResetScrollbar()
local newval = math.max(0, (TourGuide.current or 0) - NUMROWS/2 - 1)
scrollbar:SetMinMaxValues(0, math.max(#TourGuide.actions - NUMROWS, 1))
scrollbar:SetValue(newval)
TourGuide:UpdateOHPanel()
end
local function OnShow(self)
ResetScrollbar()
self:SetAlpha(0)
self:SetScript("OnUpdate", ww.FadeIn)
end
local function HideTooltip() GameTooltip:Hide() end
local function ShowTooltip(f)
if f.text:GetStringWidth() <= f:GetWidth() then return end
GameTooltip:SetOwner(f, "ANCHOR_RIGHT")
GameTooltip:SetText(f.text:GetText(), nil, nil, nil, nil, true)
end
local function ShowTooltip2(f)
if not f.qid then return end
-- GameTooltip:SetOwner(f, "ANCHOR_RIGHT")
-- GameTooltip:SetHyperlink("quest:"..tonumber(f.qid))
end
local function CreateButton(parent, ...)
local b = CreateFrame("Button", nil, parent)
if select("#", ...) > 0 then b:SetPoint(...) end
b:SetWidth(120) b:SetHeight(22)
-- Fonts --
b:SetDisabledFontObject(GameFontDisable)
b:SetHighlightFontObject(GameFontHighlight)
b:SetNormalFontObject(GameFontNormal)
-- Textures --
b:SetNormalTexture("Interface\\Buttons\\UI-Panel-Button-Up")
b:SetPushedTexture("Interface\\Buttons\\UI-Panel-Button-Down")
b:SetHighlightTexture("Interface\\Buttons\\UI-Panel-Button-Highlight")
b:SetDisabledTexture("Interface\\Buttons\\UI-Panel-Button-Disabled")
b:GetNormalTexture():SetTexCoord(0, 0.625, 0, 0.6875)
b:GetPushedTexture():SetTexCoord(0, 0.625, 0, 0.6875)
b:GetHighlightTexture():SetTexCoord(0, 0.625, 0, 0.6875)
b:GetDisabledTexture():SetTexCoord(0, 0.625, 0, 0.6875)
b:GetHighlightTexture():SetBlendMode("ADD")
return b
end
function TourGuide:CreateObjectivePanel()
local configbutton = CreateButton(frame, "BOTTOMRIGHT", -6, 6)
configbutton:SetText(L["Config"])
configbutton:SetScript("OnClick", function() HideUIPanel(frame); InterfaceOptionsFrame_OpenToCategory(TourGuide.configpanel)
InterfaceOptionsFrame_OpenToCategory(TourGuide.configpanel) end)
if tekDebug then
local b = CreateButton(frame, "RIGHT", configbutton, "LEFT")
b:SetText("Debug")
b:SetScript("OnClick", function() frame:Hide(); LibStub("OptionHouse-1.1"):Open("tekDebug", "TourGuide") end)
end
title = ww.SummonFontString(frame, nil, "SubZoneTextFont", nil, "BOTTOM", frame, "TOP")
local fontname, fontheight, fontflags = title:GetFont()
title:SetFont(fontname, 18, fontflags)
completed = ww.SummonFontString(frame, nil, "NumberFontNormalLarge", nil, "BOTTOMLEFT", 10, 10)
scrollbar, upbutt, downbutt = ww.ConjureScrollBar(frame)
scrollbar:SetPoint("TOPRIGHT", frame, -7, -21)
scrollbar:SetPoint("BOTTOM", frame, 0, 22+22)
scrollbar:SetScript("OnValueChanged", function(f, val) self:UpdateOHPanel(val) end)
upbutt:SetScript("OnClick", function(f)
scrollbar:SetValue(offset - NUMROWS + 1)
PlaySound(SOUNDKIT.U_CHAT_SCROLL_BUTTON)
end)
downbutt:SetScript("OnClick", function(f)
scrollbar:SetValue(offset + NUMROWS - 1)
PlaySound(SOUNDKIT.U_CHAT_SCROLL_BUTTON)
end)
local bg = {bgFile = "Interface/Tooltips/UI-Tooltip-Background"}
for i=1,NUMROWS do
local row = CreateFrame("Button", nil, frame)
row:SetPoint("TOPLEFT", i == 1 and frame or rows[i-1], i == 1 and "TOPLEFT" or "BOTTOMLEFT", 0, i == 1 and -3 or 0)
row:SetWidth(630-24)
row:SetHeight(ROWHEIGHT)
row:SetBackdrop(bg)
local check = ww.SummonCheckBox(ROWHEIGHT-ROWOFFSET, row, "LEFT", ROWOFFSET, 0)
local icon = ww.SummonTexture(row, nil, ROWHEIGHT-ROWOFFSET, ROWHEIGHT-ROWOFFSET, nil, "LEFT", check, "RIGHT", ROWOFFSET, 0)
local text = ww.SummonFontString(row, nil, "GameFontNormal", nil, "LEFT", icon, "RIGHT", ROWOFFSET, 0)
local questhover = CreateFrame("Button", nil, row)
questhover:SetAllPoints(text)
questhover:SetScript("OnEnter", ShowTooltip2)
questhover:SetScript("OnLeave", HideTooltip)
local detailhover = CreateFrame("Button", nil, row)
detailhover:SetHeight(ROWHEIGHT-ROWOFFSET)
detailhover:SetPoint("LEFT", text, "RIGHT", ROWOFFSET*3, 0)
detailhover:SetPoint("RIGHT", scrollbar, "LEFT", -ROWOFFSET, 0)
detailhover:SetScript("OnEnter", ShowTooltip)
detailhover:SetScript("OnLeave", HideTooltip)
local detail = ww.SummonFontString(detailhover, nil, "GameFontNormal", nil)
detail:SetAllPoints(detailhover)
detail:SetJustifyH("RIGHT")
detail:SetTextColor(240/255, 121/255, 2/255)
detailhover.text = detail
check:SetScript("OnClick", function(f) self:SetTurnedIn(row.i, f:GetChecked()) end)
row.text = text
-- row.questhover = questhover
row.detail = detail
row.check = check
row.icon = icon
rows[i] = row
end
frame:EnableMouseWheel()
frame:SetScript("OnMouseWheel", function(f, val)
scrollbar:SetValue(offset - val)
end)
frame:SetScript("OnShow", OnShow)
ww.SetFadeTime(frame, 0.5)
OnShow(frame)
return frame
end
local accepted = {}
function TourGuide:UpdateOHPanel(value)
if not frame or not frame:IsVisible() then return end
title:SetText(self.db.char.currentguide or L["No Guide Loaded"])
local r,g,b = self.ColorGradient((self.current-1)/#self.actions)
completed:SetText(string.format(L["|cff%02x%02x%02x%d%% complete"], r*255, g*255, b*255, (self.current-1)/#self.actions*100))
if self.guidechanged then
self.guidechanged = nil
ResetScrollbar()
end
if value then offset = math.floor(value) end
if (offset + NUMROWS) > #self.actions then offset = #self.actions - NUMROWS end
if offset < 0 then offset = 0 end
if offset == 0 then upbutt:Disable() else upbutt:Enable() end
if offset == (#self.actions - NUMROWS) then downbutt:Disable() else downbutt:Enable() end
for i in pairs(accepted) do accepted[i] = nil end
for i in pairs(self.actions) do
local action, name = self:GetObjectiveInfo(i)
local _, _, quest, part = name:find(L.PART_FIND)
if quest and not accepted[quest] and not self:GetObjectiveStatus(i) then accepted[quest] = name end
end
for i,row in ipairs(rows) do
row.i = i + offset
local action, name = self:GetObjectiveInfo(i + offset)
if not name then row:Hide()
else
local turnedin, logi, complete = self:GetObjectiveStatus(i + offset)
local optional, intown = self:GetObjectiveTag("O", i + offset), self:GetObjectiveTag("T", i + offset)
row:Show()
if intown then row:SetBackdropColor(0,0.5,0,0.5) else row:SetBackdropColor(0,0,0,0) end
local shortname = name:gsub(L.PART_GSUB, "")
logi = not turnedin and (not accepted[shortname] or (accepted[shortname] == name)) and logi
complete = not turnedin and (not accepted[shortname] or (accepted[shortname] == name)) and complete
local checked = turnedin or action == "ACCEPT" and logi or action == "COMPLETE" and complete
row.icon:SetTexture(self.icons[action])
if action ~= "ACCEPT" and action ~= "TURNIN" then row.icon:SetTexCoord(4/48, 44/48, 4/48, 44/48) end
row.text:SetText(name..(optional and L[" |cff808080(Optional)"] or ""))
row.detail:SetText(self:GetObjectiveTag("N", i + offset))
row.check:SetChecked(checked)
-- row.questhover.qid = self:GetObjectiveTag("QID", i + offset)
if (TourGuide.current > (i + offset)) and optional and not checked then
row.text:SetTextColor(0.5, 0.5, 0.5)
--~ row.check:SetChecked(true)
row.check:Disable()
else
row.text:SetTextColor(1, 0.82, 0)
row.check:Enable()
end
if self.db.char.currentguide == "No Guide" then row.check:Disable() end
end
end
end