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Port to Godot 3? #106

@realkotob

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@realkotob

I ran the project with godot 2.1 and it works great, but I was wondering if you'd like to try porting it to godot 3?

I converted the project to 3.1.1 by exporting from the 2.1 editor, and I got a bunch of errors but they don't seem very serious, so would you be interested in merging the changes if I finish porting the project?

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