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Peparation LVL #1

@DoubleSentinel

Description

@DoubleSentinel

BaseLevel --> SpawnPoint - EndPoint (un de chaque par default)
LevelBottom --> materiel (black-wood par default)
Player --> setup speed, link mesh
Spawn/EndPoints --> set nouvel positions
DeathBox --> set Height (10 par default)
LightSource
--> set light controler script if need it to move
SpotLight --> add InGameCamera
Cone --> remove Mesh Collider, click "Create Mesh", add Mesh Collider, set mesh collider to Convex, isTrigger
InGameCamera --> add reference to baselevel (if not defaulted), add distance (default 22)

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