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Makefile.mac
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# This file is part of "Filter Foundry", a filter plugin for Adobe Photoshop
# Copyright (C) 2003-2009 Toby Thain, [email protected]
# Copyright (C) 2018-2022 Daniel Marschall, ViaThinkSoft
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
# GNU Makefile
# builds Win32 DLL and CS2/Mac Mach-O plugin bundle
# ---------- variables & flags ----------
EXEC = FilterFoundry
VERSION = $(shell perl -n -e 'm/^.*VERSION_STR[[:blank:]]+\"([^"]*)\"/ && print $$1;' version.h)
MINGW_CC = i386-mingw32msvc-gcc
DLLWRAP = i386-mingw32msvc-dllwrap
WINDRES = i386-mingw32msvc-windres
# use GNU flex and bison
# these lines can be commented to use system lex and yacc
# although this may result in a larger overall executable
LEX = flex
YACC = bison -y
YFLAGS = -d
PSAPI = "photoshop_sdk/pluginsdk/photoshopapi"
CFLAGS += -O2 -W -Wall -Wno-main -Wno-unused-parameter -Wno-multichar
CPPFLAGS += -DYY_SKIP_YYWRAP \
-I$(PSAPI)/pica_sp -I$(PSAPI)/photoshop -I$(PSAPI)/general \
-Itelegraphics_common/adobeplugin -Itelegraphics_common/tt
# ---------- source & object files ----------
# where to find .c source files
vpath %.c telegraphics_common/tt telegraphics_common/adobeplugin ../MoreFiles/Sources
# list of source files
SRC_COMMON = main.c funcs.c process.c node.c symtab.c \
ui.c ui_build.c preview.c read.c save.c make.c obfusc.c ff_misc.c language.c \
scripting.c y.tab.c lex.yy.c str.c
SRC_OSX = dbg_mac.c ui_mac.c make_mac.c load_mac.c ui_compat_mac.c \
choosefile_nav.c preview_mac.c \
MoreFilesExtras.c MoreFiles.c MoreDesktopMgr.c FileCopy.c Search.c
SRC_W32 = dbg_win.c manifest.c ui_win.c make_win.c versioninfo_modify_win.c load_win.c ui_compat_win.c \
choosefile_win.c ui_build_win.c compat_string.c compat_win.c \
file_compat_win.c dllmain.c slider_win.c
# derive lists of object files, separate for each platform
OBJ_OSX := $(patsubst %.c, obj/%.o, $(SRC_COMMON) $(SRC_OSX))
OBJ_W32 := $(patsubst %.c, obj_w32/%.o, $(SRC_COMMON) $(SRC_W32)) obj_w32/res.o
# ---------- executables ----------
# parts of Mac OS X plugin bundle to build
# Adobe's plugs use .plugin extension
BUNDLE = $(EXEC).plugin
PLUGIN_OSX = $(BUNDLE)/Contents/MacOS/$(EXEC)
PLUGIN_RSRC = $(BUNDLE)/Contents/Resources/$(EXEC).rsrc
PLUGIN_PARTS = $(PLUGIN_OSX) $(PLUGIN_RSRC) $(BUNDLE)/Contents/Info.plist $(BUNDLE)/Contents/PkgInfo
DISTDMG = $(EXEC)-$(VERSION).dmg
$(PLUGIN_OSX) : CPPFLAGS += -DMAC_ENV -DMACMACHO -Dmacintosh \
-I/Developer/Headers/FlatCarbon \
-I../MoreFiles/CHeaders -I../MoreFiles/Sources
# Win32 plugin DLL to build
PLUGIN_W32 = $(EXEC).8bf
DISTZIP = $(EXEC)-$(VERSION)-win.zip
$(PLUGIN_W32) : CPPFLAGS += -DWIN_ENV
# ---------- targets ----------
# build everything
all : dll osx
dll : $(PLUGIN_W32)
osx fat : $(BUNDLE) $(PLUGIN_PARTS)
# See: https://web.archive.org/web/20101224050959/http://developer.apple.com/library/mac/#documentation/Porting/Conceptual/PortingUnix/intro/intro.html
fat : CFLAGS += -isysroot /Developer/SDKs/MacOSX10.4u.sdk -arch ppc -arch i386
fat : LDFLAGS += -Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk -arch ppc -arch i386
fat : REZFLAGS += -arch ppc -arch i386
$(BUNDLE) :
mkdir -p $@
/Developer/Tools/SetFile -a B $@
# insert correct executable name and version string in bundle's Info.plist
$(BUNDLE)/Contents/Info.plist : Info.plist $(BUNDLE) version.h
mkdir -p $(dir $@)
V=`sed -n -E 's/^.*VERSION_STR[[:blank:]]+\"([^"]*)\"/\1/p' version.h` ;\
sed -e s/VERSION_STR/$$V/ -e s/EXEC/$(EXEC)/ $< > $@
$(BUNDLE)/Contents/PkgInfo : $(BUNDLE)
mkdir -p $(dir $@)
echo -n 8BFM8BIM > $@
clean :
rm -fr *.[ox] $(OBJ_OSX) $(OBJ_W32) $(PLUGIN_W32) $(BUNDLE) \
lex.yy.[ch] y.tab.[ch] temp
dmg : $(DISTDMG)
# create an Apple disk image (dmg) archive of the distribution kit
$(DISTDMG) : $(PLUGIN_PARTS) README.md LICENSE_GPLv3.html LICENSE_GPLv2.txt
@ DIR=`mktemp -d $(EXEC)-XXXX`; \
cp -Rp README.md LICENSE_GPLv3.html LICENSE_GPLv2.txt $(BUNDLE) $$DIR; \
mkdir -p $$DIR/examples; \
cp examples/*.afs $$DIR/examples; \
/Developer/Tools/SetFile -t TEXT -c ttxt $$DIR/examples/*; \
hdiutil create -srcfolder $$DIR -ov -volname "$(EXEC) $(VERSION)" $@; \
rm -fr $$DIR
@ ls -l $@
zip : $(DISTZIP)
$(DISTZIP) : $(PLUGIN_W32) README.md LICENSE_GPLv3.html LICENSE_GPLv2.txt examples/*.afs
T=`mktemp -d`; \
D=$$T/FilterFoundry-$(VERSION); \
mkdir -p $$D/examples; \
cp $^ $$D; \
mv $$D/*.afs $$D/examples; \
cd $$T; \
zip -9 -r temp.zip FilterFoundry-$(VERSION); \
mv temp.zip $(PWD)/$@; \
rm -fr $$T
ls -l $@
# ---------- compile rules ----------
obj/%.o : %.c
$(CC) -o $@ -c $< $(CFLAGS) $(CPPFLAGS) -fpascal-strings
obj_w32/%.o : %.c
$(MINGW_CC) -o $@ -c $< $(CFLAGS) $(CPPFLAGS)
# note dependencies on version.h:
obj_w32/res.o : win_res.rc PiPL.rc PiPL_body.rc manifest.rc version_win.rc ui_win.rc caution.ico ui.h version.h
$(WINDRES) -o $@ -i $< --language=0 $(CPPFLAGS)
lex.yy.c : lexer.l y.tab.h
$(LEX) --never-interactive $<
y.tab.c y.tab.h : parser.y
$(YACC) $< $(YFLAGS)
obj_w32/funcs.o : ff.h funcs.h symtab.h ui.h PARM.h y.tab.h
obj_w32/lex.yy.o : node.h symtab.h y.tab.h
obj_w32/load_win.o : ff.h funcs.h symtab.h ui.h PARM.h
obj_w32/main.o : ff.h funcs.h symtab.h ui.h PARM.h node.h scripting.h y.tab.h
obj_w32/make.o : ff.h funcs.h symtab.h ui.h PARM.h
obj_w32/obfusc.o : ff.h funcs.h symtab.h ui.h PARM.h
obj_w32/slider.c : ff.h
obj_w32/make_win.o : ff.h funcs.h symtab.h ui.h PARM.h
obj_w32/versioninfo_modify_win.o : ff.h funcs.h symtab.h ui.h PARM.h
obj_w32/node.o : node.h y.tab.h funcs.h symtab.h ui.h PARM.h
obj_w32/y.tab.o : node.h y.tab.h
obj_w32/preview.o : ff.h funcs.h symtab.h ui.h PARM.h node.h y.tab.h
obj_w32/process.o : ff.h funcs.h symtab.h ui.h PARM.h node.h y.tab.h
obj_w32/read.o : ff.h funcs.h symtab.h ui.h PARM.h
obj_w32/save.o : ff.h funcs.h symtab.h ui.h PARM.h
obj_w32/scripting.o : ff.h funcs.h symtab.h ui.h PARM.h scripting.h
obj_w32/symtab.o : symtab.h
obj_w32/ui.o : ff.h funcs.h symtab.h ui.h PARM.h node.h y.tab.h
obj_w32/ui_build.o : ff.h funcs.h symtab.h ui.h PARM.h
obj_w32/ui_build_win.o : ff.h funcs.h symtab.h ui.h PARM.h version.h
obj_w32/ui_win.o : ff.h funcs.h symtab.h ui.h PARM.h version.h
obj_w32/manifest.o : manifest.h
obj/funcs.o : ff.h funcs.h symtab.h ui.h PARM.h y.tab.h
obj/lex.yy.o : node.h symtab.h y.tab.h
obj/load_mac.o : ff.h funcs.h symtab.h ui.h PARM.h
obj/main.o : ff.h funcs.h symtab.h ui.h PARM.h node.h scripting.h y.tab.h
obj/make.o : ff.h funcs.h symtab.h ui.h PARM.h
obj/obfusc.o : ff.h funcs.h symtab.h ui.h PARM.h
obj/make_mac.o : ff.h funcs.h symtab.h ui.h PARM.h
obj/node.o : node.h y.tab.h funcs.h symtab.h ui.h PARM.h
obj/y.tab.o : node.h symtab.h y.tab.h
obj/preview.o : ff.h funcs.h symtab.h ui.h PARM.h node.h y.tab.h
obj/process.o : ff.h funcs.h symtab.h ui.h PARM.h node.h y.tab.h
obj/read.o : ff.h funcs.h symtab.h ui.h PARM.h
obj/save.o : ff.h funcs.h symtab.h ui.h PARM.h
obj/scripting.o : ff.h funcs.h symtab.h ui.h PARM.h scripting.h
obj/symtab.o : symtab.h
obj/ui.o : ff.h funcs.h symtab.h ui.h PARM.h node.h y.tab.h
obj/ui_build.o : ff.h funcs.h symtab.h ui.h PARM.h
obj/ui_mac.o : ff.h funcs.h symtab.h ui.h PARM.h
# compile Mac resources (into data fork of .rsrc file)
$(PLUGIN_RSRC) : $(BUNDLE) PiPL_macho.r ui_mac.r scripting.r ui.h version.h
mkdir -p $(dir $@)
/Developer/Tools/Rez -o $@ -useDF $(REZFLAGS) $(filter %.r,$^) \
-i /Developer/Headers/FlatCarbon \
-i $(PSAPI)/Resources \
-i $(PSAPI)/Photoshop
ls -l $@
# ---------- link rules ----------
# link OS X Mach-O executable
$(PLUGIN_OSX) : $(BUNDLE) exports.exp $(OBJ_OSX)
mkdir -p $(dir $@)
$(CC) -bundle -o $@ $(OBJ_OSX) \
$(LDFLAGS) -exported_symbols_list exports.exp \
-framework Carbon -framework System
ls -l $@
file $@
# link Win32 DLL
$(PLUGIN_W32) : exports.def $(OBJ_W32)
$(DLLWRAP) -o $@ -def $^ -mwindows -s
ls -l $@
# --------------------