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lines changed Original file line number Diff line number Diff line change 1717* Fixed issues where Voiceover lines for elite fights would play in non-elite fights that shared certain elite enemies (eg, Colosseum event)
1818* Fixed memory tooltips not appearing when using Peek button from a card select screen (eg, Retain)
1919* Fixed Weight of Memory damage number not counting Wandering Mind cards that are in the process of being played
20+ * Fixed Mind Palace not applying Sloth's draw down + energy up on turn 1
2021
2122## [ v1.3.0] - 2020-02-19
2223
Original file line number Diff line number Diff line change @@ -20,11 +20,14 @@ public MindPalaceRelic() {
2020 }
2121
2222 @ Override
23- public void atBattleStart () {
23+ public void atBattleStartPreDraw () {
2424 if (trackedMemoryID != null ) {
2525 this .flash ();
2626 AbstractDungeon .actionManager .addToBottom (new RelicAboveCreatureAction (AbstractDungeon .player , this ));
27- AbstractDungeon .actionManager .addToBottom (new GainSpecificClarityAction (AbstractDungeon .player , trackedMemoryID ));
27+ // We intentionally do this directly rather than via a GainClarity action because we want it to be
28+ // present before any onStartOfTurn callbacks get invoked (and for Sloth, before start-of-turn draw/energy
29+ // effects happen)
30+ MemoryManager .forPlayer (AbstractDungeon .player ).gainClarity (trackedMemoryID );
2831 trackedMemoryID = null ;
2932 }
3033 }
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