Skip to content
This repository was archived by the owner on Feb 10, 2025. It is now read-only.
This repository was archived by the owner on Feb 10, 2025. It is now read-only.

Stacked quantity does not reflect on game map #115

Open
@djasnowski

Description

@djasnowski

What is the current behavior?

When you drop coins with a considerable quantity (ie: 1,000 coins), you will see the graphic painted on the canvas as "1" coin dropped despite the quantity being 1000.

If the current behavior is a bug, please provide the exact steps to reproduce.

  1. Drop >1 coins from inventory. 5, 10 or 100 is good.
  2. Observe coin graphic on screen.

What is the expected behavior?

The coin graphic painted on the game map should reflect the amount in the inventory before the drop.

Additional context

Related issue: #69

This problem will affect ANY item that has quantity graphics like arrows and any other (common) items.

Metadata

Metadata

Assignees

No one assigned

    Labels

    backendNode.js-related or anything to do in the serverbug"Hey, that's not suppose to happen."canvas(Graphic) issues on the game canvas.help wantedIssues that we need multiple opinions on.high priorityThings we really want to have and need in the game.

    Type

    No type

    Projects

    No projects

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions