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Fixes issue binji#10 whereby gameplay would run at the speed of the monitor
refresh rate. A delay is automatically calculated on each frame to slow
down the gameplay if required. Note that this does not speed up the
gameplay if the monitor has a refresh rate lower than 59 Hz. In such
cases, VSYNC should just be disabled in the source code.
Signed-off-by: Mahyar Koshkouei <[email protected]>
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