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Releases: derrod/legendary

0.0.5 "On A Rail"

28 Apr 14:21
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This is a smaller release mostly focused on under-the-hood bugfixes and small improvements.

Additions:

  • Version is now shown in help and "-V" options to output version and exit has been added
  • Add more pre-installation warnings (e.g. BattlEye)
  • Add platform overrides to list/install non-Windows releases (e.g. Mac)
  • Add option to also show Unreal Engine content in "list-games"

General Improvements:

  • Do not spawn more than 16 workers (more than enough to saturate a 1 Gbps connection)
  • Support manifest CDNs with authentication
  • Log when manifest or CDN url is being overridden
  • (API only) allow overriding labels that manifests/assets are fetched for

Fixes:

  • Don't crash if no games have been installed yet and "list-installed" is called
  • Correct path for DRM Ownership Token file when using WINE
  • Add missing flags to manifest parsers and models
  • Fix python3 bytes vs str funsies in manifest parser

0.0.4 "Unforeseen Consequences" - CLI overhaul, feature and bugfix release

26 Apr 13:00
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This release adds a whole bunch of fixes and features.

Additions

  • CLI overhaul
  • DLC support
  • Ownership Token support (DRM)
  • Default enviroment variable and WINE executable setting
  • Additional warnings for compatability issues

Fixes

  • Patching now works as expected
  • Actually ask for verification before installing/uninstalling
  • Manual login was simplified
  • Lots of code cleanups
  • Logging should now work properly even with Windows standalone .exe

0.0.1 "Anomalous Materials" - First public release

14 Apr 13:24
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This release is a little rough around the edges, but it'll work... hopefully.

For installation instructions see the README. For Windows you can use the supplied attached EXE, which will run without having python installed on your machine. But the direct installation is recommended since the EXE has a significantly slower startup time.