Open
Description
Bug Report
What's the issue you encountered?
Using the latest version of SDL2 (2.28.5-1), the Wii remote cursor always stays onscreen, even when the remote is not pointed at the screen.
How can the issue be reproduced?
Compile a Wii game using SDL2 and do not hide the cursor. It will always stay onscreen.
Environment?
N/A
Additional context?
This bug was introduced at some point within the last month, as a game I compiled on March 9th did not have this bug, but that same code compiled using the latest SDL2 does.
Metadata
Metadata
Assignees
Labels
No labels