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When receiving the Simplify.MESSAGE_DID_CHANGE_PLAYBACK_STATE message, the data parameter for state does not match the underlying Simplify.PLAYBACK_STATE_PLAYING family of keys.
For example, this simpler handler shows no matching states.
By changing the === operators to the fuzzier == operator, these comparisons work, but I think the data types should match precisely. All strings or all ints, no mixed types please.
The text was updated successfully, but these errors were encountered:
When receiving the
Simplify.MESSAGE_DID_CHANGE_PLAYBACK_STATE
message, the data parameter for state does not match the underlyingSimplify.PLAYBACK_STATE_PLAYING
family of keys.For example, this simpler handler shows no matching states.
By changing the
===
operators to the fuzzier==
operator, these comparisons work, but I think the data types should match precisely. All strings or all ints, no mixed types please.The text was updated successfully, but these errors were encountered: