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Description
Up to now, CELES simulations were saved by trivially saving the celes_simulation object as a whole. This seems broken since recent updates in the data structure (Lorenzo, is that correct?).
Another drawback of saving the whole celes_simulation object is that lookup tables and other heavy stuff might be saved leading to large file sizes.
To meet this issue, we could implement a save method in the simulation class that manually stores the relevant attributes into some data structure which is then saved, as well as a load method that reads from that structure and initializes a simulation object.
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