How to render highways? #709
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Highways are downloaded as a mesh, but I cannot find a way to actually make each road segment into a volume to which I could apply a material to render. What is the proper workflow to render road networks downloaded within the GET OSM menu? |
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Geometry nodes might be a good way to accomplish this. If you select your highways and enter the geometry nodes tab, you can build a node tree that will take the OSM road networks and allow you to texture them with a material. Getting some inspiration from this stack exchange post, here is the geometry node setup I came up with (I'm not a geometry nodes expert by any means):
The node tree: The output of this setup: |
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Geometry nodes might be a good way to accomplish this. If you select your highways and enter the geometry nodes tab, you can build a node tree that will take the OSM road networks and allow you to texture them with a material. Getting some inspiration from this stack exchange post, here is the geometry node setup I came up with (I'm not a geometry nodes expert by any means):
a. Use a Quadrilateral node set to rectangle to control the shape of the profile curve
b. Adjust the Quadrilateral node size settings to make the roads wider and flatter
The node t…