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I did a pass on this:

  • there are some logical changes inside the Common Targets themselves
  • there's a tiny bit of engine behavior: if set, this property is passed into the SdkResolver(s) that are called to locate SDKs, so it's possible that an SdkResolver may use this information to change its behavior in some way, which would cause a project to load different SDK props or targets.

In general, I wouldn't expect huge functional changes at the engine level from this property.

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@pubudu91
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