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PriorityQueue.cpp
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PriorityQueue.cpp
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#include<iostream>
#include"Queue.cpp"
#include"Stack.cpp"
#include"Node.cpp"
class PriorityQueue :public Queue
{
public:
PriorityQueue(Node*&ptr)
{
}
PriorityQueue()
{
}
PriorityQueue &add(Node *&ptr)
{
if (!top)
{
top = tail = ptr;
tail->nextNode = ptr = NULL;
}
else if (top->priority < ptr->priority)
Stack::push(ptr);
else if (top->priority >= ptr->priority)
Queue::add(ptr);
else
{
Node *rptr = top;
while (rptr->priority >= ptr->priority)
{
rptr = rptr->nextNode;
}
ptr->nextNode = rptr->nextNode;
rptr->nextNode = ptr;
ptr = NULL;
}
return *this;
}
PriorityQueue(const PriorityQueue& src)
{
this->top = src.top;
this->tail = src.tail;
if (src.top)
{
Node *sptr, *dptr;
dptr = this->top = new Node(*src.top);
sptr = top->nextNode;
while (sptr)
{
dptr->nextNode = new Node(*sptr);
sptr = sptr->nextNode;
dptr = dptr->nextNode;
}
tail=dptr;
}
}
PriorityQueue& operator=(const PriorityQueue& robj)
{
if (this == &robj)
return *this;
if (true)
{
PriorityQueue temp;
temp.top = top;
temp.tail = tail;
}
if (true)
{
PriorityQueue temp = robj;
top = temp.top;
tail = temp.tail;
temp.top = NULL;
temp.tail = NULL;
}
}
};