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Animation of the skeleton fitted to mesh animation with only rotation change in each keyframe #20

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@ArcaneShadow82

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@ArcaneShadow82

Hi,
First, I want to say that I'm very impressed with DemBones solution and its possibilities. I'm wondering if it is possible to obtain the output animation of the RIG with changed only the rotation in the joints (translation would be only applied to the root). From the documentation of the parameters, it is not obvious to me how to achieve this. There is a demLock parameter, but it seems to lock the whole transformation of the joint in the animation.

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