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lines changed Original file line number Diff line number Diff line change 77# AMAZON
88[Stage 22]
99# Jungle -> Skyscrapers bushes during bunki
10+ # (TODO: need to recheck this after the stage num fix...)
10110x5 = 0xBB
12+
13+ # PALM BEACH (T)
14+ [Stage 60]
15+ # Bad polygon when entering from bunki
16+ 0x1 = 0x6
Original file line number Diff line number Diff line change @@ -50,6 +50,8 @@ namespace Game
5050 inline int * app_time = nullptr ; // used by SetTweeningTable etc
5151 inline int * sprani_num_ticks = nullptr ; // number of game ticks being ran in the current frame (can be 0 if above 60FPS)
5252
53+ inline int * stg_stage_num = nullptr ;
54+
5355 inline D3DXVECTOR2* screen_scale = nullptr ;
5456
5557 // ini cfg
@@ -154,6 +156,8 @@ namespace Game
154156 app_time = Module::exe_ptr<int >(0x49EDB8 );
155157 sprani_num_ticks = Module::exe_ptr<int >(0x380278 );
156158
159+ stg_stage_num = Module::exe_ptr<int >(0x3D2E8C );
160+
157161 screen_scale = Module::exe_ptr<D3DXVECTOR2>(0x340C94 );
158162
159163 screen_resolution = Module::exe_ptr<D3DXVECTOR2>(0x340C8C );
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