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Removing an animation from AnimationPlayer breaks all its "play" blocks #289

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manuq opened this issue Oct 24, 2024 · 0 comments
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@manuq
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manuq commented Oct 24, 2024

What Happened

Even if the animation being removed is not referenced in the Play block. Like this video shows:
Grabación de pantalla desde 2024-10-24 15-41-45.webm

How to Reproduce

  1. Add an AnimationPlayer node, and create two animations.
  2. With the new node selected, go to the Block Code tab and click "Add Block Code".
  3. Navigate to "Graphics | Animation" and drag a "play ..." block to the canvas.
  4. Use the dropdown to select the first animation.
  5. Select the AnimationPlayer node again and remove the second animation.
  6. Go back to the Block Code tab --> the reference to the fist animation is gone.

Block Coding Plugin Version

main

Godot Engine Version

v4.3

Operating System

Endless OS

Logs or command-line output

Nope.

Anything else?

No response

@manuq manuq added the bug Something isn't working label Oct 24, 2024
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