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Is it a mistake that s0 is used rather than s?
Can you explain it simply, thank you ~ @fangedward ~
// normal spline vector
double x0 = csp->calc_x(s0);
double y0 = csp->calc_y(s0);
double x1 = csp->calc_x(s0 + 2);
double y1 = csp->calc_y(s0 + 2);