Utility Adventure Game Studio software to help manage, install, and uninstall different AGS Editor versions
For usability information and questions, go to the ags forums topic.
inspired by JetBrains Toolbox, but different
This software is Windows only - since AGS Editor is Windows only. This may change in the future - compatibility is kept with macOS and Linux, but functionality may be absent.
You should use the agstoolbox.exe
from latest release. Place it in a directory under your user like C:\Users\MY_USER\software\agstoolbox.exe
and double click it.
You can install it from pip
pip install agstoolbox
NOTE: On MS Windows, instalation from pip may not work correctly, see Warning on Windows Store Python for more information.
NOTE: On Windows, due to OS and PyInstaller limitations, agstoolbox.exe
doesn't work with command line arguments, so atbx.exe
is made available to for command line arguments.
$ atbx --help
usage: atbx [-h] [-s {bash,zsh,tcsh}] [-v] {list,install,open,build,settings} ...
agstoolbox is an application to help manage AGS Editor versions.
positional arguments:
{list,install,open,build,settings}
command
list lists things
install install tools
open open an editor or project
build build an ags project
settings modify or show settings
optional arguments:
-h, --help show this help message and exit
-s {bash,zsh,tcsh} print shell completion script
-v, --version get software version.
Copyright 2023 Erico Vieira Porto, MIT.
As an example, a command line to force install the latest 3.6 AGS Editor, as a managed Editor is as follows
$ atbx install editor 3.6 -f
Will install managed AGS Editor release 3.6.0.47
Downloading... 40475597/40475597 B |████████████████████████████████| AGS-3.6.0.47.zip
Extracting...
Installed release 3.6.0.47
Check if you have a ~/.bashrc
file, attempt to show it
cat ~/.bashrc
If you get an error message, you don't have one yet, lets generate one
cat /etc/bash.bashrc > ~/.bashrc
We are going to create a directory to store additional bash completion in your Windows user home, and then use atbx to generate the bash completion script and then add a line to bashrc to load it once a new shell loads.
mkdir ~/bash_completion.d/
atbx -s bash > ~/bash_completion.d/atbx
echo "source ~/bash_completion.d/atbx" >> ~/.bashrc
Once you close and reload the terminal, using atbx and pressing tab should show the commands, like
list
, install
, ...
Whenever you update atbx, regenerate it's completion script using
atbx -s bash > ~/bash_completion.d/atbx
Install pyinstaller (pip install pyinstaller
) and then use it on a cmd.exe
prompt
pyinstaller agstoolbox.spec
This should generate a agstoolbox.exe
file under the dist/
directory in the project root.
PyCharm Community is highly recommended for development, you can setup a venv and have it install dependencies and running the project as soon as you point to the root directory. Be sure to set agstoolbox as the command to run in it.
This project uses Python 3, I am currently developing with 3.9, because it provides compatibility with additional type information that is not supported out of the box in previous versions. For now it's been possible to use future imports to keep this type annotation compatible with Python 3.8.
Use pip to install dependencies
pip install -r requirements.txt
For running, you can call the script on the rootfolder directly.
python agstoolbox
You can do the same with stbx
python atbx
You can configure your IDE to run both of these scripts and alternate between them when debugging.
If you are using Python from Windows Store, most writes to AppData/Local
and similar will be redirected and you will not be able to properly use or debug AGS Toolbox, I recomend you use a Win32 Python to avoid debugging frustrations.
There's probably ways to break the redirection from MS Windows Store Python, but we need to look carefully to not break cross os compatibility, so we may need to diverge Windows vs Nix, see python/cpython#85368
This code is made by Érico Porto, and licensed with MIT LICENSE
.