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#include " eSettingsManager.h"
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#include < vector>
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#include < string>
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+ #include " eNotifManager.h"
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bool bShowMessageError = 0 ;
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@@ -326,7 +327,7 @@ void MK10Menu::Draw()
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ImGui::SliderInt (" Variation" , &iPlayer1Trait, 1 , 3 );
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ImGui::Separator ();
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ImGui::Checkbox (" Enable Player 2 Modifier" , &bPlayer2ModifierEnabled);
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- ImGui::SameLine (); ShowHelpMarker (" NB: Make sure you do not replace Shinnok boss fight, it'll crash." );
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+ ImGui::SameLine (); ShowHelpMarker (" NB: Make sure you do not replace Shinnok boss fight, game will crash." );
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ImGui::Checkbox (" Enable Player 2 Variation Modifier" , &bPlayer2TraitEnabled);
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@@ -455,7 +456,7 @@ void MK10Menu::Draw()
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if (fSlowMotionSpeed > 2 .0f ) fSlowMotionSpeed = 2 .0f ;
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if (fSlowMotionSpeed < 0 .0f ) fSlowMotionSpeed = 0 .0f ;
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ImGui::Checkbox (" Enable" , &bSlowMotionEnabled);
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-
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+ ImGui::SameLine (); ShowHelpMarker ( " Hotkey - F5. " );
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ImGui::Separator ();
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ImGui::EndTabItem ();
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}
@@ -470,7 +471,7 @@ void MK10Menu::Draw()
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ImGui::Checkbox (" Enable Freecam" , &bFreeCameraMovement);
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- ImGui::SameLine (); ShowHelpMarker (" Requires both toggles enabled!\n You can configure keys in .ini file." );
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+ ImGui::SameLine (); ShowHelpMarker (" Requires both toggles enabled!\n You can configure keys in .ini file." );
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ImGui::InputFloat (" Freecam Speed" , &fFreeCameraSpeed );
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ImGui::InputInt (" Freecam Rotation Speed" , &iFreeCameraRotSpeed);
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@@ -570,7 +571,12 @@ void MK10Menu::Draw()
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int64 gallery = ((int64 (__fastcall*)())_addr (0x140483C00 ))();
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if (gallery)
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+ {
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((void (__fastcall*)(int64))_addr (0x1404A2150 ))(gallery);
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+ Notifications->SetNotificationTime (5500 );
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+ Notifications->PushNotification (" Costumes should be unlocked now, check costumes list in select screen." );
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+ }
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+
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}
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