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build_release
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build_release
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#!/usr/bin/env bash
usage() {
echo "Build and bundle Go releases with the current dir as the build dir."
echo "Usage: $0 PACKAGE [ASSETS...]"
}
main() {
set -eo pipefail
[[ "$TRACE" ]] && set -x
if [[ ! "$1" ]]; then
usage
exit 1
fi
if [[ ! "$GOOS" ]]; then
export GOOS="linux"
echo "Defaulting to GOOS=$GOOS"
fi
if [[ ! "$GOARCH" ]]; then
export GOARCH="amd64"
echo "Defaulting to GOARCH=$GOARCH"
fi
if [[ ! "$BUILDDIR" ]]; then
export BUILDDIR="build"
echo "Defaulting to BUILDDIR=$BUILDDIR"
fi
build "$@"
}
build() {
local package="$1"; shift
local assets="$@"
local bin="$(basename $package)"
local tarball="${bin}-${GOOS}_${GOARCH}.tgz"
local outdir="$BUILDDIR/$bin"
local tardir="$bin"
if [ "$GOOS" == "windows" ]; then
bin="$bin.exe"
fi
if [[ -d "$outdir" ]]; then
echo "err: outdir already exists: $PWD/$outdir"
fi
mkdir -p "$outdir"
go build -ldflags "$LDFLAGS" -o "$outdir/$bin" "$package"
# Stage asset bundle
if [[ "$assets" ]]; then
ln -f $assets "$outdir"
fi
# Create tarball
tar -C "$BUILDDIR" -czvf "$BUILDDIR/$tarball" "$tardir"
# Cleanup
rm -rf "$outdir"
echo "Packaged: $tarball"
}
main "$@"