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I see where Pytorch3d can be used with ply files and that ply files can be exported from blender. My question is this:
I want to automate some work in Blender by hopefully training a model to take a new mesh and produce a modified mesh via the MLP model.
The difference between the 2 meshes would only be some small additions of vertices near the edges of the original mesh. The usage is to take a mesh representing a sand trap or lake in a model of a golf course and modify the mesh so that it looks more natural by adding some variability.
Is this something that pyTorch3d could be used for?
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I see where Pytorch3d can be used with ply files and that ply files can be exported from blender. My question is this:
I want to automate some work in Blender by hopefully training a model to take a new mesh and produce a modified mesh via the MLP model.
The difference between the 2 meshes would only be some small additions of vertices near the edges of the original mesh. The usage is to take a mesh representing a sand trap or lake in a model of a golf course and modify the mesh so that it looks more natural by adding some variability.
Is this something that pyTorch3d could be used for?
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