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joshtynjala edited this page Jul 20, 2012
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- Foxhole API Documentation - Generated API reference for all Foxhole for Starling classes.
- Foxhole for Starling Examples - Example projects and themes for Foxhole.
- Official Foxhole Q&A on Starling Forums - Need help with Foxhole? General questions? Please ask them here. Everyone welcome.
- Submit Bugs and Feature Requests - Please use the issue tracker here on Github.
- Setting Up Foxhole for Starling in Flash Builder - How to set up your Adobe Flash Builder project to use Foxhole for Starling.
- Common Issues FAQ - Help for some issues that you might encounter when you first start using Foxhole.
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Getting Started with Foxhole for Starling - Some example code that shows you how to create a
Button
control. -
How To Use ScreenNavigator - A detailed guide demonstrating the capabilities of the
ScreenNavigator
component. - Introduction to Foxhole Themes - A guide to using the example themes.
- Creating a Custom Foxhole Theme - Explains in more detail how Foxhole theming works.
- Custom Component Development - For advanced developers looking to create their own custom Foxhole components.
- Coding Conventions - Style and architecture guidelines for contributions.
- Community Extensions - Custom components and extensions contributed by the community.
A few places where you can see Foxhole for Starling in action:
Kitchen Sink example displayed with the Minimal theme.
The same Kitchen Sink example, altered to use the Azure theme.
Rivers of Olympus by Bowler Hat Games, available for iOS, Android, Kindle Fire, and NOOK Color. This screenshot of the options screen includes the List component (with DefaultItemRenderer displaying accessory views from the data provider), Label, Button, Slider, PickerList, and ToggleSwitch. All components use custom skins designed specifically for this game.