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Added Adaptive Serialization To Work Better On Lossy Networks
Fixed LoginOrSignUp in Multiple Times Fixed AutoMatch in Multiple Times
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@@ -2,9 +2,8 @@ | |
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<PropertyGroup> | ||
<LangVersion>latest</LangVersion> | ||
<_TargetFrameworkDirectories>non_empty_path_generated_by_unity.rider.package</_TargetFrameworkDirectories> | ||
<_FullFrameworkReferenceAssemblyPaths>non_empty_path_generated_by_unity.rider.package</_FullFrameworkReferenceAssemblyPaths> | ||
<DisableHandlePackageFileConflicts>true</DisableHandlePackageFileConflicts> | ||
<CscToolPath>/Applications/Unity/Unity.app/Contents/Tools/RoslynScripts</CscToolPath> | ||
<CscToolExe>unity_csc.sh</CscToolExe> | ||
</PropertyGroup> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
|
@@ -341,15 +340,6 @@ | |
<Reference Include="UnityEditor.iOS.Extensions"> | ||
<HintPath>/Applications/Unity/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll</HintPath> | ||
</Reference> | ||
<Reference Include="FiroozehGameService"> | ||
<HintPath>/Users/alirezaghodrati/UnityProject/FiroozehGameServiceNative/Assets/Plugins/GameService/Core/Managed/FiroozehGameService.dll</HintPath> | ||
</Reference> | ||
<Reference Include="Newtonsoft.Json"> | ||
<HintPath>/Users/alirezaghodrati/UnityProject/FiroozehGameServiceNative/Assets/Plugins/GameService/Core/Managed/Newtonsoft.Json.dll</HintPath> | ||
</Reference> | ||
<Reference Include="GProtocol"> | ||
<HintPath>/Users/alirezaghodrati/UnityProject/FiroozehGameServiceNative/Assets/Plugins/GameService/Core/Managed/GProtocol/Dynamic/GProtocol.dll</HintPath> | ||
</Reference> | ||
<Reference Include="UnityEngine.Advertisements.Editor"> | ||
<HintPath>/Users/alirezaghodrati/UnityProject/FiroozehGameServiceNative/Library/PackageCache/[email protected]/Runtime/UnityEngine.Advertisements.Editor.dll</HintPath> | ||
</Reference> | ||
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@@ -371,6 +361,9 @@ | |
<Reference Include="UnityEditor.Purchasing"> | ||
<HintPath>/Users/alirezaghodrati/UnityProject/FiroozehGameServiceNative/Library/PackageCache/[email protected]/Editor/UnityEditor.Purchasing.dll</HintPath> | ||
</Reference> | ||
<Reference Include="FiroozehGameService"> | ||
<HintPath>/Users/alirezaghodrati/UnityProject/FiroozehGameServiceNative/Assets/Plugins/GameService/Core/Managed/FiroozehGameService.dll</HintPath> | ||
</Reference> | ||
<Reference Include="nunit.framework"> | ||
<HintPath>/Users/alirezaghodrati/UnityProject/FiroozehGameServiceNative/Library/PackageCache/[email protected]/net35/unity-custom/nunit.framework.dll</HintPath> | ||
</Reference> | ||
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22 changes: 13 additions & 9 deletions
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Assets/Plugins/GameService/Core/Managed/FiroozehGameService.xml
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