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Boss can jump "behind" background layers #242

@odecay

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@odecay

If any character moves up past a certain Y value their sprite becomes covered by the parallax background sprites. This is currently possible during the jumping portion of the boss' smash attack if it starts from near the upper boundary of the walkable stage.

Also reproducible with player characters by changing consts::MAX_Y to be a higher value, then walking upward.

Originally posted by @odecay in #241 (comment)

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