Audio bug fixed! #1
fleurandcrow
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Good news: I have finally fixed the audio bug where the sound in the game would play over itself, as well as another bug that wouldn't let me open my main_scene.tscn file in the godot editor.
Fixing the audio bug
I ended up replacing dialogic's function for playing audio with my own function, as it was that function causing the bug. I did end up having to compromise though: with my function, audio doesn't play after a save until the sound switches. However, I find that this is less of a problem for the player compared to having the sounds overlap throughout the whole game.
Fixing the scene bug
I edited the main_scene.tscn file in neovim, fixing the bug by removing an instance I made of a deleted scene I never ended up using from the editor.
Updates
Therefore, the game is playable again and I will try again to make a web version, but no guarantee it'll be successful. The bug fixes will be uploaded to itch.io soon!
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