TexTools is a free addon for Blender with a set of professional UV and Texture tools. Fully compatible with Blender 3.2 and later, most features should work for Blender versions as old as 2.8, including: UV Layout tools (Align, Rectify, Sort, Randomize...), multiple out-of-the-box Texture Baking modes, Texel Density tools, smart UV Selection operators, Color ID tools and some UV related Mesh creation utilities.
Back in 2009, @renderhjs released the Original TexTools for 3DS MAX, and later, the Blender add-on, which was discontinued from the 2.79 Blender version until @SavMartin ported it to the 2.8 Blender release.
- Download TexTools for Blender from master(best), or the latest release.
- In Blender from the File menu open User Preferences
- Go to the Add-ons tab .
- Look for any old version of TexTools currently installed and uninstall it.
- Hit Install Addon-on from File... and Select the zip file.
- Enable the TexTools Addon.
- The TexTools panel can be found in the UV/Image Editor view in the left side Panel.
- Blenderartists discussion thread
- Original author renderhjs.net personal website, all written in haxe ;)
- renderhjs's Git repository on BitBucket
- renderhjs's release log
- renderhjs's 3dsMax version of TexTools
- Polycount discussion thread
Visit the Official Website & Documentation for an in depth overview of the original tools (outdated)