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160.intersection-of-two-linked-lists-stack.go
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/*
* @lc app=leetcode id=160 lang=golang
*
* [160] Intersection of Two Linked Lists
*
* https://leetcode.com/problems/intersection-of-two-linked-lists/description/
*
* algorithms
* Easy (33.67%)
* Likes: 2070
* Dislikes: 175
* Total Accepted: 302.7K
* Total Submissions: 896.4K
* Testcase Example: '8\n[4,1,8,4,5]\n[5,0,1,8,4,5]\n2\n3'
*
* Write a program to find the node at which the intersection of two singly
* linked lists begins.
*
* For example, the following two linked lists:
*
*
* begin to intersect at node c1.
*
*
*
* Example 1:
*
*
*
* Input: intersectVal = 8, listA = [4,1,8,4,5], listB = [5,0,1,8,4,5], skipA =
* 2, skipB = 3
* Output: Reference of the node with value = 8
* Input Explanation: The intersected node's value is 8 (note that this must
* not be 0 if the two lists intersect). From the head of A, it reads as
* [4,1,8,4,5]. From the head of B, it reads as [5,0,1,8,4,5]. There are 2
* nodes before the intersected node in A; There are 3 nodes before the
* intersected node in B.
*
*
*
* Example 2:
*
*
*
* Input: intersectVal = 2, listA = [0,9,1,2,4], listB = [3,2,4], skipA = 3,
* skipB = 1
* Output: Reference of the node with value = 2
* Input Explanation: The intersected node's value is 2 (note that this must
* not be 0 if the two lists intersect). From the head of A, it reads as
* [0,9,1,2,4]. From the head of B, it reads as [3,2,4]. There are 3 nodes
* before the intersected node in A; There are 1 node before the intersected
* node in B.
*
*
*
*
* Example 3:
*
*
*
* Input: intersectVal = 0, listA = [2,6,4], listB = [1,5], skipA = 3, skipB =
* 2
* Output: null
* Input Explanation: From the head of A, it reads as [2,6,4]. From the head of
* B, it reads as [1,5]. Since the two lists do not intersect, intersectVal
* must be 0, while skipA and skipB can be arbitrary values.
* Explanation: The two lists do not intersect, so return null.
*
*
*
*
* Notes:
*
*
* If the two linked lists have no intersection at all, return null.
* The linked lists must retain their original structure after the function
* returns.
* You may assume there are no cycles anywhere in the entire linked
* structure.
* Your code should preferably run in O(n) time and use only O(1) memory.
*
*
*/
/**
* Definition for singly-linked list.
* type ListNode struct {
* Val int
* Next *ListNode
* }
*/
// Use two stacks to push two linked lists' all nodes into stacks individually.
// Then we can start pop these two stacks until two top nodes are different.
// The intersection node will be the last equal node.
func getIntersectionNode(headA, headB *ListNode) *ListNode {
stack1 := []*ListNode{}
stack2 := []*ListNode{}
cur1 := headA
cur2 := headB
// Push nodes to stacks
for cur1 != nil {
stack1 = append(stack1, cur1)
cur1 = cur1.Next
}
for cur2 != nil {
stack2 = append(stack2, cur2)
cur2 = cur2.Next
}
var intersection *ListNode
// Popping stack to find the last equal node, which will also be
// the intersection node of these two linked lists.
for len(stack1) > 0 && len(stack2) > 0 {
top1 := stack1[len(stack1)-1]
stack1 = stack1[:len(stack1)-1]
top2 := stack2[len(stack2)-1]
stack2 = stack2[:len(stack2)-1]
if top1 == top2 {
intersection = top1
} else {
break
}
}
return intersection
}