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Upload arrow #5

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muenzpraeger opened this issue Aug 21, 2013 · 2 comments
Open

Upload arrow #5

muenzpraeger opened this issue Aug 21, 2013 · 2 comments

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@muenzpraeger
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Hi,

having an upload arrow would be a nice addition.

-- René

@seb-m
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seb-m commented Sep 26, 2013

I had a similar need and just added this method:

- (void) drawArrowUp {
  CGFloat radius = (self.bounds.size.width)/2;
  CGFloat ratio = kArrowSizeRatio;
  CGFloat segmentSize = self.bounds.size.width * ratio;

  // Draw icon

  UIBezierPath *path = [UIBezierPath bezierPath];
  [path moveToPoint:CGPointMake(0.0, segmentSize * 3.3)];
  [path addLineToPoint:CGPointMake(segmentSize * 2.0, segmentSize * 3.3)];
  [path addLineToPoint:CGPointMake(segmentSize * 2.0, segmentSize * 2.3)];
  [path addLineToPoint:CGPointMake(segmentSize * 3.0, segmentSize * 2.3)];
  [path addLineToPoint:CGPointMake(segmentSize, 0)];
  [path addLineToPoint:CGPointMake(-segmentSize, segmentSize * 2.3)];
  [path addLineToPoint:CGPointMake(0.0, segmentSize * 2.3)];
  [path addLineToPoint:CGPointMake(0.0, segmentSize * 3.3)];
  [path closePath];


  [path applyTransform:CGAffineTransformMakeTranslation(-segmentSize /2.0, -segmentSize / 0.9)];
  [path applyTransform:CGAffineTransformMakeTranslation(radius * (1-ratio), radius * (1-ratio))];
  _iconLayer.path = path.CGPath;
  _iconLayer.fillColor = nil;
}

I've also renamed the current method named drawArrow to drawArrowDown and added a new property to this class to select between these two arrows. It works fine for me.

@yakubbaev
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+1

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3 participants