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NXDNLayer3.h
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/*
* Copyright (C) 2018 by Jonathan Naylor G4KLX
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#if !defined(NXDNLayer3_H)
#define NXDNLayer3_H
class CNXDNLayer3 {
public:
CNXDNLayer3(const CNXDNLayer3& layer3);
CNXDNLayer3();
~CNXDNLayer3();
void decode(const unsigned char* bytes, unsigned int length, unsigned int offset = 0U);
void encode(unsigned char* bytes, unsigned int length, unsigned int offset = 0U);
unsigned char getMessageType() const;
unsigned short getSourceUnitId() const;
unsigned short getDestinationGroupId() const;
bool getIsGroup() const;
unsigned char getDataBlocks() const;
void setData(const unsigned char* data, unsigned int length);
void getData(unsigned char* data) const;
void reset();
CNXDNLayer3& operator=(const CNXDNLayer3& layer3);
private:
unsigned char* m_data;
};
#endif