Releases: galacean/effects-runtime
v2.3.2
- Fix: camera rotation initialization. #942 @wumaolinmaoan
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v2.3.1
- Fix: shape control point use relative coordinates. #930 @wumaolinmaoan
- Fix: scene load autoplay options invalid. #931 @wumaolinmaoan
- Fix: webgl restore. #932 @wumaolinmaoan
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v2.3.0
- Feat: Added logic for Android to default to using WebGL2. #861 @RGCHN
- Feat: Extended the
setTexture
method to support direct input of resource URLs. #862 @Sruimeng - Feat: shape component support multi-shape and stroke attribute. #870 @wumaolinmaoan
- Feat: shape support both stroke and fill. #899 @wumaolinmaoan
- Feat: support custom shape close attribute. #902 @wumaolinmaoan
- Fix: shape bounding box error when draw line. #896 @wumaolinmaoan
- Fix: primitive shape default close path and build line return Nan when dist is zero. #920 @wumaolinmaoan
- Feat: add vector2 curve. #878 @wumaolinmaoan
- Feat: support rectangle roundness. #891 @wumaolinmaoan
- Feat: support vector animation. #882 @wumaolinmaoan
- Refactor: remove vector property mixer setZero function call. #883 @wumaolinmaoan
- Feat: primitive shape support key frame animation. #884 @wumaolinmaoan
- Feat: particle follow emitter transform. #887 @wumaolinmaoan
- Feat: composition component add pause and resume. #903 @wumaolinmaoan
- Feat: Added an
onError
parameter to thePlayer
initialization options to capture all exceptions duringnew Player
orloadScene
. #905 @yiiqii - Feat: Support for dynamically modifying the maximum number of particles. #913 @RGCHN
- Feat: opt max particles properties name and note. #918 @wumaolinmaoan
- Feat: Exposed video play and pause methods of the multimedia plugin and fixed video freeze logic. #871 @Sruimeng
- Feat: enhance video component for transparent video support. #888 @Sruimeng
- Feat: Added implementation for unsupported methods in the rich text component. #892 @Sruimeng
- Feat: Added support for text overflow modes and optimized text line count calculations. #898 @Sruimeng
- Feat(rich-text): Added support for rich text size parameters and refactored text rendering logic. #900 @Sruimeng
- Feat(rich-text): Supported letter spacing adjustments and optimized text rendering logic. #906 @Sruimeng
- Fix: camera view matrix calculate. #912 @wumaolinmaoan
- Fix: Improved the processing of colors and uniform variables in
ThreeMaterial
. #917 @Sruimeng - Fix: geometry bounding box. #915 @wumaolinmaoan
- Fix: camera gesture rotation. #926 @wumaolinmaoan
- Refactor: Refactored the
version31Migration
function and its calculation location. #890 @Sruimeng - Refactor: base render component set color use math.Color type. #908 @wumaolinmaoan
- Fix: sprite color unit test. #910 @wumaolinmaoan
- Refactor: Scene load and pre composition instantiation logic. #909 @wumaolinmaoan
- Refactor: Refactored the THREE plugin to follow the Player's
loadScene
multi-composition changes. #928 @yiiqii- test: Added frame comparison test cases.
- fix: typo issue
- Refactor: plugin system register and precompile logic. #922 @wumaolinmaoan
- fix 3d rendering error caused by precompile timing
- Fix: composition index issue. #921 @yiiqii
- Fix: 3d unit test. #923 @wumaolinmaoan
- Refactor: Refactored the THREE plugin to follow the Player's
- Perf: Removed the
string-hash
dependency, unifying the use of internal methods. #877 @yiiqii - Build: Minified the output for mini-programs. #911 @yiiqii
- Chore: Replaced the resources used in the Spine multi-composition demo. #919 @RGCHN
- Feat: 增加安卓默认使用 WebGL2 的逻辑。#861 @RGCHN
- Feat: 扩展
setTexture
方法,支持直接传入资源链接。#862 @Sruimeng - Feat: shape component support multi-shape and stroke attribute. #870 @wumaolinmaoan
- Feat: shape support both stroke and fill. #899 @wumaolinmaoan
- Feat: support custom shape close attribute. #902 @wumaolinmaoan
- Fix: shape bounding box error when draw line. #896 @wumaolinmaoan
- Fix: primitive shape default close path and build line return Nan when dist is zero. #920 @wumaolinmaoan
- Feat: add vector2 curve. #878 @wumaolinmaoan
- Feat: support rectangle roundness. #891 @wumaolinmaoan
- Feat: support vector animation. #882 @wumaolinmaoan
- Refactor: remove vector property mixer setZero function call. #883 @wumaolinmaoan
- Feat: primitive shape support key frame animation. #884 @wumaolinmaoan
- Feat: particle follow emitter transform. #887 @wumaolinmaoan
- Feat: composition component add pause and resume. #903 @wumaolinmaoan
- Feat: 初始化
Player
的参数增加onError
,支持捕获new Player
或loadScene
时的所有异常。#905 @yiiqii - Feat: 支持动态修改最大粒子数。#913 @RGCHN
- Feat: opt max particles properties name and note. #918 @wumaolinmaoan
- Feat: 开放 multimedia 插件的视频播放和暂停方法,并修复视频 freeze 逻辑。#871 @Sruimeng
- Feat: enhance video component for transparent video support. #888 @Sruimeng
- Feat: 添加富文本组件不支持的方法实现。#892 @Sruimeng
- Feat: 添加文本溢出模式支持,优化文本行数计算。#898 @Sruimeng
- Feat(rich-text): 增加富文本大小参数支持,重构文本渲染逻辑。#900 @Sruimeng
- Feat(rich-text): 支持字母间距调整,优化文本渲染逻辑。#906 @Sruimeng
- Fix: camera view matrix calculate. #912 @wumaolinmaoan
- Fix: 优化
ThreeMaterial
中颜色和统一变量的处理。#917 @Sruimeng - Fix: geometry bounding box. #915 @wumaolinmaoan
- Fix: camera gesture rotation. #926 @wumaolinmaoan
- Refactor: 重构
version31Migration
函数及其计算位置。#890 @Sruimeng - Refactor: base render component set color use math.Color type. #908 @wumaolinmaoan
- Fix: sprite color unit test. #910 @wumaolinmaoan
- Refactor: scene load and pre composition instantiation logic. #909 @wumaolinmaoan
- Refactor: THREE 插件跟随
Player
的loadScene
多合成改造。#928 @yiiqii- test: 补充帧对比测试案例
- fix: typo issue
- Refactor: plugin system register and precompile logic. #922 @wumaolinmaoan
- fix 3d rendering error caused by precompile timing
...
- fix 3d rendering error caused by precompile timing
- Refactor: THREE 插件跟随
v2.2.7
- Fix: The sampling of the curve's start and end points does not differentiate between types of keyframes. #889 @RGCHN
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v2.2.6
- Fix: Corrected the name of the rich text plugin. #873 @Sruimeng
- Fix: Fixed the error at the end of the freeze frame keyframe. #876 @RGCHN
- Fix: Resolved an error in the event system after the player is destroyed. #872 @Sruimeng
- Chore(deps): bump @vvfx/resource-detection to 0.7.1. #875 @yiiqii
- Fix: 修复富文本插件名称。#873 @Sruimeng
- Fix: 修复定格关键帧结尾的错误。#876 @RGCHN
- Fix: 修复 player 销毁后,事件系统报错。#872 @Sruimeng
- Chore(deps): bump @vvfx/resource-detection to 0.7.1. #875 @yiiqii
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v2.2.5
- Fix: Resolved the issue where rich text rendering resulted in a blank screen. #857 @Sruimeng
- Fix: Eliminated the logic where an additional particle was removed upon clicking. #863 @RGCHN
- Fix: Removed the logic where an HTTP request response code of 0 indicated success. #860 @RGCHN
- Fix: 3d mesh max joint and camera rotation error. #858 @wumaolinmaoan
- Fix: 修复富文本渲染白屏问题。#857 @Sruimeng
- Fix: 移除粒子点击后会多移除一个的逻辑。#863 @RGCHN
- Fix: 移除 http 请求 response 代码 0 表示成功的逻辑。#860 @RGCHN
- Fix: 3d mesh max joint and camera rotation error. #858 @wumaolinmaoan
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v2.2.4
v2.2.3
- Fix: interact item drag invalid when delayed. #849 @wumaolinmaoan
- Fix: Resolve the issue with text masking. #848 @Sruimeng
- Fix: opt render level filter logic. #844 @wumaolinmaoan
- Chore: add gl lost check when framebuffer failed. #841 @wumaolinmaoan
- Fix: interact item drag invalid when delayed. #849 @wumaolinmaoan
- Fix: 修复文本遮罩问题。#848 @Sruimeng
- Fix: opt render level filter logic. #844 @wumaolinmaoan
- Chore: add gl lost check when framebuffer failed. #841 @wumaolinmaoan
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v2.2.2
- Chore: add framebuffer creation failed error. #836 @wumaolinmaoan
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v2.2.1
- Fix: Resolved the issue of bold font in rich text on Android devices. #824 @Sruimeng
- Fix: bounding box offset. #822 @wumaolinmaoan
- Fix: 修复安卓机富文本字重问题。#824 @Sruimeng
- Fix: bounding box offset. #822 @wumaolinmaoan
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Note: Please do not use the above CDN links in the production environment!
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