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structs.h
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structs.h
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//////////////////////////////////////////////////
// direct x
//////////////////////////////////////////////////
typedef HRESULT (WINAPI *DDCREATEPROC)(GUID FAR *lpGUID, LPDIRECTDRAW FAR *lplpDD, IUnknown FAR *pUnkOuter);
typedef HRESULT (WINAPI *DSCREATEPROC)(GUID FAR *lpGUID, LPDIRECTSOUND FAR *lplpDS, IUnknown FAR *pUnkOuter);
//////////////////////////////////////////////////
// items
//////////////////////////////////////////////////
typedef struct PLStruct
{
const char *PLName;
int PLPower;
int PLParam1;
int PLParam2;
char PLMinLvl;
int PLIType;
BYTE PLGOE;
int PLDouble;
int PLOk;
int PLMinVal;
int PLMaxVal;
int PLMultVal;
} PLStruct;
typedef struct UItemStruct
{
char *UIName;
char UIItemId;
char UIMinLvl;
char UINumPL;
int UIValue;
char UIPower1;
int UIParam1;
int UIParam2;
char UIPower2;
int UIParam3;
int UIParam4;
char UIPower3;
int UIParam5;
int UIParam6;
char UIPower4;
int UIParam7;
int UIParam8;
char UIPower5;
int UIParam9;
int UIParam10;
char UIPower6;
int UIParam11;
int UIParam12;
} UItemStruct;
typedef struct ItemDataStruct
{
int iRnd;
char iClass;
char iLoc;
int iCurs;
char itype;
char iItemId;
char *iName;
char *iSName;
char iMinMLvl;
int iDurability;
int iMinDam;
int iMaxDam;
int iMinAC;
int iMaxAC;
char iMinStr;
char iMinMag;
char iMinDex;
int iFlags;
int iMiscId;
int iSpell;
int iUsable;
int iValue;
int iMaxValue;
} ItemDataStruct;
typedef struct ItemGetRecordStruct
{
int nSeed;
unsigned short wCI;
int nIndex;
unsigned int dwTimestamp;
} ItemGetRecordStruct;
typedef struct ItemStruct
{
int _iSeed;
unsigned short _iCreateInfo;
int _itype;
int _ix;
int _iy;
int _iAnimFlag;
unsigned char *_iAnimData; // PSX name -> ItemFrame
int _iAnimLen;
int _iAnimFrame;
int _iAnimWidth;
int _iAnimWidth2; // width 2?
int _iDelFlag; // set when item is flagged for deletion, deprecated in 1.02
char _iSelFlag;
int _iPostDraw;
int _iIdentified;
char _iMagical;
char _iName[64];
char _iIName[64];
char _iLoc;
char _iClass;
int _iCurs;
int _ivalue;
int _iIvalue;
int _iMinDam;
int _iMaxDam;
int _iAC;
int _iFlags;
int _iMiscId;
int _iSpell;
int _iCharges;
int _iMaxCharges;
int _iDurability;
int _iMaxDur;
int _iPLDam;
int _iPLToHit;
int _iPLAC;
int _iPLStr;
int _iPLMag;
int _iPLDex;
int _iPLVit;
int _iPLFR;
int _iPLLR;
int _iPLMR;
int _iPLMana;
int _iPLHP;
int _iPLDamMod;
int _iPLGetHit;
int _iPLLight;
char _iSplLvlAdd;
char _iRequest;
int _iUid;
int _iFMinDam;
int _iFMaxDam;
int _iLMinDam;
int _iLMaxDam;
int _iPLEnAc;
char _iPrePower;
char _iSufPower;
int _iVAdd1;
int _iVMult1;
int _iVAdd2;
int _iVMult2;
char _iMinStr;
unsigned char _iMinMag;
char _iMinDex;
int _iStatFlag;
int IDidx;
int offs016C; // _oldlight or _iInvalid
} ItemStruct;
//////////////////////////////////////////////////
// player
//////////////////////////////////////////////////
typedef struct PlayerStruct
{
int _pmode;
char walkpath[25];
unsigned char plractive;
int destAction;
int destParam1;
int destParam2;
int destParam3;
int destParam4;
int plrlevel;
int WorldX;
int WorldY;
int _px;
int _py;
int _ptargx;
int _ptargy;
int _pownerx;
int _pownery;
int _poldx;
int _poldy;
int _pxoff;
int _pyoff;
int _pxvel;
int _pyvel;
int _pdir;
int _nextdir;
int _pgfxnum;
unsigned char *_pAnimData;
int _pAnimDelay;
int _pAnimCnt;
int _pAnimLen;
int _pAnimFrame;
int _pAnimWidth;
int _pAnimWidth2;
int _peflag;
int _plid;
int _pvid;
int _pSpell;
char _pSplType;
char _pSplFrom;
int _pTSpell;
char _pTSplType;
int _pRSpell;
char _pRSplType;
int _pSBkSpell;
char _pSBkSplType;
char _pSplLvl[64];
union {
__int64 _pMemSpells64;
int _pMemSpells[2];
};
union {
__int64 _pAblSpells64;
int _pAblSpells[2];
};
union {
__int64 _pScrlSpells64;
int _pScrlSpells[2];
};
char _pSpellFlags;
int _pSplHotKey[4];
char _pSplTHotKey[4];
int _pwtype;
unsigned char _pBlockFlag;
unsigned char _pInvincible;
char _pLightRad;
unsigned char _pLvlChanging;
char _pName[32];
char _pClass;
int _pStrength;
int _pBaseStr;
int _pMagic;
int _pBaseMag;
int _pDexterity;
int _pBaseDex;
int _pVitality;
int _pBaseVit;
int _pStatPts;
int _pDamageMod;
int _pBaseToBlk;
int _pHPBase;
int _pMaxHPBase;
int _pHitPoints;
int _pMaxHP;
int _pHPPer;
int _pManaBase;
int _pMaxManaBase;
int _pMana;
int _pMaxMana;
int _pManaPer;
char _pLevel;
char _pMaxLvl;
int _pExperience;
int _pMaxExp;
int _pNextExper;
char _pArmorClass;
char _pMagResist;
char _pFireResist;
char _pLghtResist;
int _pGold;
int _pInfraFlag;
int _pVar1;
int _pVar2;
int _pVar3;
int _pVar4;
int _pVar5;
int _pVar6;
int _pVar7;
int _pVar8;
unsigned char _pLvlVisited[NUMLEVELS];
unsigned char _pSLvlVisited[NUMLEVELS]; // only 10 used
int _pGFXLoad;
unsigned char *_pNAnim[8];
int _pNFrames;
int _pNWidth;
unsigned char *_pWAnim[8];
int _pWFrames;
int _pWWidth;
unsigned char *_pAAnim[8];
int _pAFrames;
int _pAWidth;
int _pAFNum;
unsigned char *_pLAnim[8];
unsigned char *_pFAnim[8];
unsigned char *_pTAnim[8];
int _pSFrames;
int _pSWidth;
int _pSFNum;
unsigned char *_pHAnim[8];
int _pHFrames;
int _pHWidth;
unsigned char *_pDAnim[8];
int _pDFrames;
int _pDWidth;
unsigned char *_pBAnim[8];
int _pBFrames;
int _pBWidth;
ItemStruct InvBody[7];
ItemStruct InvList[40];
int _pNumInv;
char InvGrid[40];
ItemStruct SpdList[8];
ItemStruct HoldItem;
int _pIMinDam;
int _pIMaxDam;
int _pIAC;
int _pIBonusDam;
int _pIBonusToHit;
int _pIBonusAC;
int _pIBonusDamMod;
union {
__int64 _pISpells64;
int _pISpells[2];
};
int _pIFlags;
int _pIGetHit;
char _pISplLvlAdd;
char _pISplCost; /* unused (beta): reduce mana cost of spells */
int _pISplDur; /* unused (beta): increase duration of spells */
int _pIEnAc;
int _pIFMinDam;
int _pIFMaxDam;
int _pILMinDam;
int _pILMaxDam;
int _pOilType; /* unused (beta): current oil applied to item */
unsigned char pTownWarps;
unsigned char pDungMsgs;
unsigned char pLvlLoad;
unsigned char pBattleNet;
unsigned char pManaShield;
char bReserved[3];
short wReserved[8];
DWORD pDiabloKillLevel;
int dwReserved[7];
unsigned char *_pNData;
unsigned char *_pWData;
unsigned char *_pAData;
unsigned char *_pLData;
unsigned char *_pFData;
unsigned char *_pTData;
unsigned char *_pHData;
unsigned char *_pDData;
unsigned char *_pBData;
void *pReserved;
} PlayerStruct;
//////////////////////////////////////////////////
// textdat
//////////////////////////////////////////////////
typedef struct TextDataStruct
{
char *txtstr;
int scrlltxt;
int txtspd;
int sfxnr;
} TextDataStruct;
//////////////////////////////////////////////////
// missiles
//////////////////////////////////////////////////
// TPDEF PTR FCN VOID MIADDPRC
// TPDEF PTR FCN VOID MIPROC
typedef struct MissileData
{
unsigned char mName;
void (* mAddProc)(int, int, int, int, int, int, char, int, int);
void (* mProc)(int);
int mDraw;
unsigned char mType;
unsigned char mResist;
unsigned char mFileNum;
int mlSFX;
int miSFX;
} MissileData;
typedef struct MisFileData
{
unsigned char mAnimName;
unsigned char mAnimFAmt;
char *mName;
int mFlags;
unsigned char *mAnimData[16];
unsigned char mAnimDelay[16];
unsigned char mAnimLen[16];
int mAnimWidth[16];
int mAnimWidth2[16];
} MisFileData;
typedef struct ChainStruct
{
int idx;
int _mitype;
int _mirange;
} ChainStruct;
typedef struct MissileStruct
{
int _mitype;
int _mix;
int _miy;
int _mixoff;
int _miyoff;
int _mixvel;
int _miyvel;
int _misx;
int _misy;
int _mitxoff;
int _mityoff;
int _mimfnum;
int _mispllvl;
int _miDelFlag;
BYTE _miAnimType;
int _miAnimFlags;
unsigned char *_miAnimData;
int _miAnimDelay;
int _miAnimLen;
int _miAnimWidth;
int _miAnimWidth2;
int _miAnimCnt;
int _miAnimAdd;
int _miAnimFrame;
int _miDrawFlag;
int _miLightFlag;
int _miPreFlag;
int _miUniqTrans;
int _mirange;
int _misource;
int _micaster;
int _midam;
int _miHitFlag;
int _midist;
int _mlid;
int _mirnd;
int _miVar1;
int _miVar2;
int _miVar3;
int _miVar4;
int _miVar5;
int _miVar6;
int _miVar7;
int _miVar8;
} MissileStruct;
//////////////////////////////////////////////////
// effects/sound
//////////////////////////////////////////////////
typedef struct CKINFO {
DWORD dwSize;
DWORD dwOffset;
} CKINFO;
typedef struct TSnd
{
WAVEFORMATEX fmt;
CKINFO chunk;
char *sound_path;
IDirectSoundBuffer *DSB;
int start_tc;
} TSnd;
#pragma pack(push, 1)
typedef struct TSFX
{
unsigned char bFlags;
char *pszName;
TSnd *pSnd;
} TSFX;
#pragma pack(pop)
//////////////////////////////////////////////////
// monster
//////////////////////////////////////////////////
typedef struct AnimStruct // note: wrong names
{
BYTE *CMem; // [unsigned] char * ??
unsigned char *Frames[8]; // probably Data[8]
int Rate;
int Delay;
} AnimStruct;
typedef struct MonsterData
{
int flags; // width?
int mType;
char *GraphicType;
int has_special;
char *sndfile;
int snd_special;
int has_trans;
char *TransFile;
int Frames[6];
int Rate[6];
char *mName;
char mMinDLvl;
char mMaxDLvl;
char mLevel;
int mMinHP;
int mMaxHP;
char mAi;
int mFlags;
unsigned char mInt;
unsigned char mHit;
unsigned char mAFNum;
unsigned char mMinDamage;
unsigned char mMaxDamage;
unsigned char mHit2;
unsigned char mAFNum2;
unsigned char mMinDamage2;
unsigned char mMaxDamage2;
char mArmorClass;
char mMonstClass;
unsigned short mMagicRes;
unsigned short mMagicRes2;
unsigned short mTreasure;
char mSelFlag;
unsigned short mExp;
} MonsterData;
typedef struct CMonster
{
unsigned char mtype;
unsigned char mPlaceFlags;
AnimStruct Anims[6];
TSnd *Snds[4][2];
int flags_1; // width
int flags_2; // width 2
unsigned char mMinHP;
unsigned char mMaxHP;
int has_special;
unsigned char mAFNum;
char mdeadval;
MonsterData *MData;
BYTE *trans_file;
} CMonster;
typedef struct MonsterStruct // note: missing field _mAFNum
{
int _mMTidx;
int _mmode;
char _mgoal;
int _mgoalvar1;
int _mgoalvar2;
int _mgoalvar3;
int field_18; // _mgoalvar4?
char _pathcount;
int _mx;
int _my;
int _mfutx;
int _mfuty;
int _moldx;
int _moldy;
int _mxoff;
int _myoff;
int _mxvel;
int _myvel;
int _mdir;
int _menemy;
unsigned char _menemyx;
unsigned char _menemyy;
short falign_52;
unsigned char *_mAnimData;
int _mAnimDelay;
int _mAnimCnt;
int _mAnimLen;
int _mAnimFrame;
int _meflag;
int _mDelFlag;
int _mVar1;
int _mVar2;
int _mVar3;
int _mVar4;
int _mVar5;
int _mVar6;
int _mVar7;
int _mVar8;
int _mmaxhp;
int _mhitpoints;
unsigned char _mAi;
unsigned char _mint;
short falign_9A;
int _mFlags;
BYTE _msquelch;
int falign_A4;
int _lastx;
int _lasty;
int _mRndSeed;
int _mAISeed;
int falign_B8;
unsigned char _uniqtype;
unsigned char _uniqtrans;
char _udeadval;
char mWhoHit;
char mLevel;
unsigned short mExp;
unsigned char mHit;
unsigned char mMinDamage;
unsigned char mMaxDamage;
unsigned char mHit2;
unsigned char mMinDamage2;
unsigned char mMaxDamage2;
char mArmorClass;
char falign_CB;
WORD mMagicRes;
int mtalkmsg;
unsigned char leader;
unsigned char leaderflag;
unsigned char packsize;
unsigned char mlid;
char *mName;
CMonster *MType;
MonsterData *MData;
} MonsterStruct;
typedef struct UniqMonstStruct
{
char mtype;
char *mName;
char *mTrnName;
unsigned char mlevel;
unsigned short mmaxhp;
unsigned char mAi;
unsigned char mint;
unsigned char mMinDamage;
unsigned char mMaxDamage;
unsigned short mMagicRes;
unsigned short mUnqAttr;
unsigned char mUnqVar1;
unsigned char mUnqVar2;
int mtalkmsg;
} UniqMonstStruct;
//////////////////////////////////////////////////
// objects
//////////////////////////////////////////////////
typedef struct ObjDataStruct
{
char oload;
char ofindex;
char ominlvl;
char omaxlvl;
char olvltype;
char otheme;
char oquest;
int oAnimFlag;
int oAnimDelay;
int oAnimLen;
int oAnimWidth;
int oSolidFlag;
int oMissFlag;
int oLightFlag;
char oBreak;
char oSelFlag;
int oTrapFlag;
} ObjDataStruct;
typedef struct ObjectStruct
{
int _otype;
int _ox;
int _oy;
int _oLight;
int _oAnimFlag;
unsigned char *_oAnimData;
int _oAnimDelay;
int _oAnimCnt;
int _oAnimLen;
int _oAnimFrame;
int _oAnimWidth;
int _oAnimWidth2;
int _oDelFlag;
char _oBreak; // check
int _oSolidFlag;
int _oMissFlag;
char _oSelFlag; // check
int _oPreFlag;
int _oTrapFlag;
int _oDoorFlag;
int _olid;
int _oRndSeed;
int _oVar1;
int _oVar2;
int _oVar3;
int _oVar4;
int _oVar5;
int _oVar6;
int _oVar7;
int _oVar8;
} ObjectStruct;
//////////////////////////////////////////////////
// portal
//////////////////////////////////////////////////
typedef struct PortalStruct
{
int open;
int x;
int y;
int level;
int ltype;
int setlvl;
} PortalStruct;
//////////////////////////////////////////////////
// msg
//////////////////////////////////////////////////
#pragma pack(push, 1)
typedef struct TCmd
{
unsigned char bCmd;
} TCmd;
typedef struct TCmdLoc
{
unsigned char bCmd;
unsigned char x;
unsigned char y;
} TCmdLoc;
typedef struct TCmdLocParam1
{
unsigned char bCmd;
unsigned char x;
unsigned char y;
unsigned short wParam1;
} TCmdLocParam1;
typedef struct TCmdLocParam2
{
unsigned char bCmd;
unsigned char x;
unsigned char y;
unsigned short wParam1;
unsigned short wParam2;
} TCmdLocParam2;
typedef struct TCmdLocParam3
{
unsigned char bCmd;
unsigned char x;
unsigned char y;
unsigned short wParam1;
unsigned short wParam2;
unsigned short wParam3;
} TCmdLocParam3;
typedef struct TCmdParam1
{
unsigned char bCmd;
unsigned short wParam1;
} TCmdParam1;
typedef struct TCmdParam2
{
unsigned char bCmd;
unsigned short wParam1;
unsigned short wParam2;
} TCmdParam2;
typedef struct TCmdParam3
{
unsigned char bCmd;
unsigned short wParam1;
unsigned short wParam2;
unsigned short wParam3;
} TCmdParam3;
typedef struct TCmdGolem
{
unsigned char bCmd;
unsigned char _mx;
unsigned char _my;
unsigned char _mdir;
unsigned char _menemy;
int _mhitpoints;
unsigned char _currlevel;
} TCmdGolem;
typedef struct TCmdQuest
{
unsigned char bCmd;
unsigned char q;
unsigned char qstate;
unsigned char qlog;
unsigned char qvar1;
} TCmdQuest;
typedef struct TCmdGItem
{
unsigned char bCmd;
unsigned char bMaster;
unsigned char bPnum;
unsigned char bCursitem;
unsigned char bLevel;
unsigned char x;
unsigned char y;
unsigned short wIndx;
unsigned short wCI;
int dwSeed;
unsigned char bId;
unsigned char bDur;
unsigned char bMDur;
unsigned char bCh;
unsigned char bMCh;
unsigned short wValue;
int dwBuff;
int dwTime;
} TCmdGItem;
typedef struct TCmdPItem
{
char bCmd; /* unsigned */
unsigned char x;
unsigned char y;
unsigned short wIndx;
unsigned short wCI;
int dwSeed;
unsigned char bId;
unsigned char bDur;
unsigned char bMDur;
unsigned char bCh;
unsigned char bMCh;
unsigned short wValue;
int dwBuff;
} TCmdPItem;
typedef struct TCmdChItem
{
unsigned char bCmd;
unsigned char bLoc;
unsigned short wIndx;
unsigned short wCI;
int dwSeed;
unsigned char bId;
} TCmdChItem;
typedef struct TCmdDelItem
{
unsigned char bCmd;
unsigned char bLoc;
} TCmdDelItem;
typedef struct TCmdDamage
{
unsigned char bCmd;
unsigned char bPlr;
int dwDam;
} TCmdDamage;
typedef struct TCmdPlrInfoHdr
{
unsigned char bCmd;
unsigned short wOffset;
unsigned short wBytes;
} TCmdPlrInfoHdr;
typedef struct TCmdString
{
unsigned char bCmd;
char str[80];
} TCmdString;
typedef struct TFakeCmdPlr
{
unsigned char bCmd;
unsigned char bPlr;
} TFakeCmdPlr;
typedef struct TFakeDropPlr
{
unsigned char bCmd;
unsigned char bPlr;
int dwReason;
} TFakeDropPlr;
typedef struct TSyncHeader
{
unsigned char bCmd;
unsigned char bLevel;
unsigned short wLen;
unsigned char bObjId;
unsigned char bObjCmd;
unsigned char bItemI;
unsigned char bItemX;
unsigned char bItemY;
unsigned short wItemIndx;
unsigned short wItemCI;
int dwItemSeed;
unsigned char bItemId;
unsigned char bItemDur;
unsigned char bItemMDur;
unsigned char bItemCh;
unsigned char bItemMCh;
unsigned short wItemVal;
unsigned int dwItemBuff;
unsigned char bPInvLoc;
unsigned short wPInvIndx;
unsigned short wPInvCI;
int dwPInvSeed;
unsigned char bPInvId;
} TSyncHeader;
typedef struct TSyncMonster
{
unsigned char _mndx;
unsigned char _mx;
unsigned char _my;
unsigned char _menemy;
unsigned char _mdelta;
} TSyncMonster;
typedef struct TPktHdr
{
unsigned char px;
unsigned char py;
unsigned char targx;
unsigned char targy;
int php;
int pmhp;
unsigned char bstr;
unsigned char bmag;
unsigned char bdex;
unsigned short wCheck;
unsigned short wLen;
} TPktHdr;
typedef struct TPkt
{
TPktHdr hdr;
unsigned char body[493];
} TPkt;
typedef struct DMonsterStr
{
unsigned char _mx; /* these might be unsigned */
unsigned char _my;
unsigned char _mdir;
unsigned char _menemy;
unsigned char _mactive;
int _mhitpoints;
} DMonsterStr;
typedef struct DObjectStr
{
unsigned char bCmd;
} DObjectStr;
typedef struct DLevel
{
TCmdPItem item[MAXITEMS];
DObjectStr object[MAXOBJECTS];
DMonsterStr monster[MAXMONSTERS];
} DLevel;
typedef struct LocalLevel
{
unsigned char automapsv[40][40];
} LocalLevel;
typedef struct DPortal
{
unsigned char x;
unsigned char y;
unsigned char level;
unsigned char ltype;
unsigned char setlvl;
} DPortal;
typedef struct MultiQuests
{
unsigned char qstate;
unsigned char qlog;
unsigned char qvar1;
} MultiQuests;
typedef struct DJunk
{
DPortal portal[MAXPORTAL];
MultiQuests quests[MAXMULTIQUESTS];
} DJunk;
#pragma pack(pop)
typedef struct TMegaPkt
{
struct TMegaPkt *pNext;
int dwSpaceLeft;
unsigned char data[32000];
} TMegaPkt;