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Update ReadMe.md and add workflow dispatch
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.github/workflows/main.yml

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on:
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pull_request: {}
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push: {}
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workflow_dispatch: {}
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env:
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UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}

ProjectSettings/RiderScriptEditorPersistedState.asset

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m_Script: {fileID: 0}
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m_Name:
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m_EditorClassIdentifier: Unity.Rider.Editor:Packages.Rider.Editor:RiderScriptEditorPersistedState
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lastWriteTicks: -8585491470484541603
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lastWriteTicks: -8585194918909323212

ReadMe.md

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# unity-actions example
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[![Actions 😎](https://github.com/GabLeRoux/unity-actions-example/workflows/Actions%20%F0%9F%98%8E/badge.svg)](https://github.com/GabLeRoux/unity-actions-example/actions)
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[![Unity Actions](https://github.com/game-ci/unity-actions-example/actions/workflows/main.yml/badge.svg)](https://github.com/game-ci/unity-actions-example/actions/workflows/main.yml)
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Example using unity-actions to test and build a unity project. More information at [game.ci](https://game.ci/)
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