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return-license fails to return a license #20
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For additional context, this is trying to use a linux runner to return a license that was activated on a mac runner. I believe the fix for this may be to introduce UNITY_USERNAME and UNITY_PASSWORD as optional parameters to this action. |
Heh. I did try that, too, but I left them out of the example above, thinking it would confuse things. I got the same error either way. |
Did you fork the action and pass these vars into the actual command? |
Oh, no, sorry for the confusion. I just tried passing them as env vars. But looking at the code now (for the first time), I see those aren't used at all. I can give that a shot, though. |
Okay, learning stuff! I forked this repo and added code to utilize the username and password if given. I get a timeout error:
|
Is there some networking issue that would cause the timeout, or is it simply that we are invoking the return license incorrectly? |
I was just working through the options there. It looks to me like older versions of Unity suggested just passing Regardless, I don't know why the networking error comes up. When I try the same command-line args from my Mac, I don't get the same response. It makes me wonder if there's a connectivity issue between Azure and id.unity.com. |
Bug description
Running "return-license" does not return a license.
How to reproduce
Manually invoke this workflow definition:
Expected behavior
An allocation of the license associated with
$UNITY_SERIAL
is returned to the Unity ID service.Additional details
The text was updated successfully, but these errors were encountered: