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Make Mannequiny look at the target in the aim state #18

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@NathanLovato

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@NathanLovato

When aiming, the character's face doesn't turn towards the place the player is aiming. It'd look and feel more immersive if Mannequiny would turn its head, and maybe its chest a bit, up to a maximum angle:

Screenshot from 2019-12-02 13-24-49

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