Skip to content

Add root motion support #23

Open
Open
@NathanLovato

Description

@NathanLovato

The character's rig supports root motion, but the animations were not designed for it.

Use the c_traj bone in the rig to animate the root motion in the Blender file.

You can find the blend file in the latest release.

Metadata

Metadata

Assignees

No one assigned

    Labels

    enhancementNew feature or request

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions