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Animations blending #26

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@DevMagicLord

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@DevMagicLord

Hi,

About the animations they look very rough and cluncky without blending.

You can change the blending on the character AnimationTree, click on the connecting arrows and change their "Xfade time" property to 0.3, then animations will look way more better.

BTW it's great, it should become a starter template for Godot on project creation for fast prototyping.

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