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Adding new actions #52
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Hi, You have to hack the engine. I can point you to some related code.
Current actions are numbered by the order of (move, turn, attack). If you want to add another type of attack, you can put them after the current actions, i.e. (move, turn, attack, new attack) |
Hi guys, first of all I wanted to thank you for this awesome framework!
I am curious if there is a way of adding new actions for the agents, i.e. a second type of attack which has different properties and effects.
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