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Add YouTube link for Atlantis
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index.html

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@@ -286,7 +286,7 @@ <h3>Pitch Correction</h3><ul><li><a href="#Warble">Warble</a> - a basic pitch-ed
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<p>It has two resonators for each note (left and right) and they can be detuned (<a href="audio-demos/Hammer And Chord detune demo.mp3">audio demo</a>).</p>
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<p>If your input audio is tonal (e.g. speech) and those frequencies are coming through, the &quot;de-tonal&quot; setting puts a ring-modulator before each resonator to make it atonal. (<a href="audio-demos/Hammer And Chord ringmod demo.mp3">audio demo</a>)</p>
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</div>
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<div class="reapack-package reapack-package-with-links" id="Atlantis Reverb"><div class="reapack-links"><audio controls preload="none" src="audio-demos/atlantis-reverb-1-piano-sparkle.mp3"></audio><audio controls preload="none" src="audio-demos/atlantis-reverb-2-epic-swell.mp3"></audio><audio controls preload="none" src="audio-demos/atlantis-reverb-3-gentle-bells.mp3"></audio></div><h1 id="atlantis-reverb">Atlantis Reverb</h1>
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<div class="reapack-package reapack-package-with-links" id="Atlantis Reverb"><div class="reapack-links"><audio controls preload="none" src="audio-demos/atlantis-reverb-1-piano-sparkle.mp3"></audio><audio controls preload="none" src="audio-demos/atlantis-reverb-2-epic-swell.mp3"></audio><audio controls preload="none" src="audio-demos/atlantis-reverb-3-gentle-bells.mp3"></audio><a href="https://www.youtube.com/watch?v=Os7b_yzYZlw&amp;list=PLflIiXZOocKqgKexrkTxxtl6igGUWnpXK" target="_blank">YouTube</a></div><h1 id="atlantis-reverb">Atlantis Reverb</h1>
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<p>This is a reverb that specialises in long ambient sounds and shimmering textures.</p>
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<p><img src="doc/images/Atlantis-Reverb.png" alt="screenshot"></p>
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<p>The &quot;grain&quot; size controls the frequency/time resolution. Longer grains will give smooth and pure tones, which shorter ones will result in a thicker and more wavering result.</p>

index.xml

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</reapack>
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<reapack name="Atlantis Reverb" type="effect">
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<metadata>
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<description>{\rtf1\ansi\fs24Links: {\field{\*\fldinst{HYPERLINK &quot;https://geraintluff.github.io/jsfx/audio-demos/atlantis-reverb-1-piano-sparkle.mp3&quot;}}{\fldrslt audio demo}} / {\field{\*\fldinst{HYPERLINK &quot;https://geraintluff.github.io/jsfx/audio-demos/atlantis-reverb-2-epic-swell.mp3&quot;}}{\fldrslt audio demo}} / {\field{\*\fldinst{HYPERLINK &quot;https://geraintluff.github.io/jsfx/audio-demos/atlantis-reverb-3-gentle-bells.mp3&quot;}}{\fldrslt audio demo}}\line\line {\fs48\b Atlantis Reverb\b}\line\line This is a reverb that specialises in long ambient sounds and shimmering textures.\line\line {\field{\*\fldinst{HYPERLINK &quot;https://geraintluff.github.io/jsfx/doc/images/Atlantis-Reverb.png&quot;}}{\fldrslt screenshot}}\line\line The &quot;grain&quot; size controls the frequency/time resolution. Longer grains will give smooth and pure tones, which shorter ones will result in a thicker and more wavering result.\line\line The &quot;shimmer&quot; control slowly morphs the reverb up by octaves over time, adding a bright and ethereal sound to the reverb. The &quot;fifths&quot; dial lets you add some octave-and-a-fifth shifts in there as well, which may help the shimmer sound smoother, but may not sound as clean.\line\line The &quot;release&quot; controls in the decay section allow you to move the current echoes over to a second, faster-decaying reverb line. This can stop things getting as muddy when changing chord. It can be triggered by mouse, automation, or MIDI controller #64 (if enabled).\line\line If the quieter bits sound great, but the louder sections sound harsh, the &quot;input comp&quot; section can help you tame the peaks.\line\line }</description>
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<description>{\rtf1\ansi\fs24Links: {\field{\*\fldinst{HYPERLINK &quot;https://geraintluff.github.io/jsfx/audio-demos/atlantis-reverb-1-piano-sparkle.mp3&quot;}}{\fldrslt audio demo}} / {\field{\*\fldinst{HYPERLINK &quot;https://geraintluff.github.io/jsfx/audio-demos/atlantis-reverb-2-epic-swell.mp3&quot;}}{\fldrslt audio demo}} / {\field{\*\fldinst{HYPERLINK &quot;https://geraintluff.github.io/jsfx/audio-demos/atlantis-reverb-3-gentle-bells.mp3&quot;}}{\fldrslt audio demo}} / {\field{\*\fldinst{HYPERLINK &quot;https://www.youtube.com/watch?v=Os7b_yzYZlw&amp;list=PLflIiXZOocKqgKexrkTxxtl6igGUWnpXK&quot;}}{\fldrslt YouTube}}\line\line {\fs48\b Atlantis Reverb\b}\line\line This is a reverb that specialises in long ambient sounds and shimmering textures.\line\line {\field{\*\fldinst{HYPERLINK &quot;https://geraintluff.github.io/jsfx/doc/images/Atlantis-Reverb.png&quot;}}{\fldrslt screenshot}}\line\line The &quot;grain&quot; size controls the frequency/time resolution. Longer grains will give smooth and pure tones, which shorter ones will result in a thicker and more wavering result.\line\line The &quot;shimmer&quot; control slowly morphs the reverb up by octaves over time, adding a bright and ethereal sound to the reverb. The &quot;fifths&quot; dial lets you add some octave-and-a-fifth shifts in there as well, which may help the shimmer sound smoother, but may not sound as clean.\line\line The &quot;release&quot; controls in the decay section allow you to move the current echoes over to a second, faster-decaying reverb line. This can stop things getting as muddy when changing chord. It can be triggered by mouse, automation, or MIDI controller #64 (if enabled).\line\line If the quieter bits sound great, but the louder sections sound harsh, the &quot;input comp&quot; section can help you tame the peaks.\line\line }</description>
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<link rel="youtube">https://www.youtube.com/watch?v=Os7b_yzYZlw&amp;list=PLflIiXZOocKqgKexrkTxxtl6igGUWnpXK</link>
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<link rel="screenshot">https://geraintluff.github.io/jsfx/doc/images/Atlantis-Reverb.png</link>
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<link rel="audio">https://geraintluff.github.io/jsfx/audio-demos/atlantis-reverb-1-piano-sparkle.mp3</link>
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<link rel="audio">https://geraintluff.github.io/jsfx/audio-demos/atlantis-reverb-2-epic-swell.mp3</link>

reapack.json

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"main": false
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}
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},
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"version": "1.2.7"
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"version": "1.2.7",
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"links": {
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"youtube": "https://www.youtube.com/watch?v=Os7b_yzYZlw&list=PLflIiXZOocKqgKexrkTxxtl6igGUWnpXK"
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}
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},
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"Droplets": {
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"type": "effect",

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