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See: kas-gui/kas#620 I question whether this is a bug: attempting to validate a "capability" which is not defined by the (GLSL) shader? |
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I'm trying to use dual-source blending, but hit this validation error:
It looks like WGSL has its own way of handling this:
meanwhile a dual-source GLSL shader does no more than declare and assign to two output locations.
The naga test for this features a companion toml:
From what I can tell this has nothing to do with the GLSL standard, nor is it used by
wgpu::include_spirv!, nor doesnaga/xtaskappear to reference this, so the purpose of this is not clear.So how do I declare the "capabilities" of GLSL / SPIRV shaders?
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